Import("env") env.Append( SDK_HEADERS=[ File("../../icons/assets_icons.h"), File("momentum.h"), ], LINT_SOURCES=[ Dir("."), ], ) libenv = env.Clone(FW_LIB_NAME="momentum") libenv.ApplyLibFlags() sources = libenv.GlobRecursive("*.c") lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources) libenv.Install("${LIB_DIST_DIR}", lib) Return("lib")