Use nullptr instead of zero (0) as the null pointer constant

This commit is contained in:
practicalswift
2017-06-21 21:10:00 +02:00
parent d451d0bcf1
commit 36d326e8b0
16 changed files with 41 additions and 41 deletions

View File

@@ -50,8 +50,8 @@ bool Lookup(const char *pszName, CService& addr, int portDefault, bool fAllowLoo
bool Lookup(const char *pszName, std::vector<CService>& vAddr, int portDefault, bool fAllowLookup, unsigned int nMaxSolutions);
CService LookupNumeric(const char *pszName, int portDefault = 0);
bool LookupSubNet(const char *pszName, CSubNet& subnet);
bool ConnectSocket(const CService &addr, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed = 0);
bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault, int nTimeout, bool *outProxyConnectionFailed = 0);
bool ConnectSocket(const CService &addr, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed = nullptr);
bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault, int nTimeout, bool *outProxyConnectionFailed = nullptr);
/** Return readable error string for a network error code */
std::string NetworkErrorString(int err);
/** Close socket and set hSocket to INVALID_SOCKET */