refactor: replace boost::filesystem with std::filesystem

Warning: Replacing fs::system_complete calls with fs::absolute calls
in this commit may cause minor changes in behaviour because fs::absolute
no longer strips trailing slashes; however these changes are believed to
be safe.

Co-authored-by: Russell Yanofsky <russ@yanofsky.org>
Co-authored-by: Hennadii Stepanov <32963518+hebasto@users.noreply.github.com>
This commit is contained in:
Kiminuo
2020-06-11 08:58:46 +02:00
committed by fanquake
parent ffc89d1f21
commit 41d7166c8a
37 changed files with 195 additions and 287 deletions

View File

@@ -5,6 +5,7 @@
#include <util/system.h>
#include <clientversion.h>
#include <fs.h>
#include <hash.h> // For Hash()
#include <key.h> // For CKey
#include <sync.h>
@@ -70,9 +71,12 @@ BOOST_AUTO_TEST_CASE(util_datadir)
args.ClearPathCache();
BOOST_CHECK_EQUAL(dd_norm, args.GetDataDirBase());
#ifndef WIN32
// Windows does not consider "datadir/.//" to be a valid directory path.
args.ForceSetArg("-datadir", fs::PathToString(dd_norm) + "/.//");
args.ClearPathCache();
BOOST_CHECK_EQUAL(dd_norm, args.GetDataDirBase());
#endif
}
BOOST_AUTO_TEST_CASE(util_check)