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doc: correct typos
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@@ -54,7 +54,7 @@ public:
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//! The optional `ready_fn` callback will be called after the event loop is
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//! created but before it is started. This can be useful in tests to trigger
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//! client connections from another thread as soon as the event loop is
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//! available, but should not be neccessary in normal code which starts
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//! available, but should not be necessary in normal code which starts
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//! clients and servers independently.
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virtual void serve(int fd, const char* exe_name, interfaces::Init& init, const std::function<void()>& ready_fn = {}) = 0;
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