scripted-diff: rename node vector/mutex members in CConnman

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ren() { sed -i "s/$1/$2/g" $3 $4 $5; }

ren cs_vAddedNodes         m_added_nodes_mutex     src/net.h src/net.cpp
ren vAddedNodes            m_added_nodes           src/net.h src/net.cpp
ren cs_vNodes              m_nodes_mutex           src/net.h src/net.cpp src/test/util/net.h
ren vNodesDisconnectedCopy nodes_disconnected_copy src/net.cpp
ren vNodesDisconnected     m_nodes_disconnected    src/net.h src/net.cpp
ren vNodesCopy             nodes_copy              src/net.cpp
ren vNodesSize             nodes_size              src/net.cpp
ren vNodes                 m_nodes                 src/net.h src/net.cpp src/test/util/net.h

-END VERIFY SCRIPT-
This commit is contained in:
Sebastian Falbesoner
2021-08-28 20:57:52 +02:00
parent 574cc4271a
commit d51d2a3bb5
3 changed files with 99 additions and 99 deletions

View File

@@ -791,8 +791,8 @@ public:
}
vWhitelistedRange = connOptions.vWhitelistedRange;
{
LOCK(cs_vAddedNodes);
vAddedNodes = connOptions.m_added_nodes;
LOCK(m_added_nodes_mutex);
m_added_nodes = connOptions.m_added_nodes;
}
m_onion_binds = connOptions.onion_binds;
}
@@ -823,8 +823,8 @@ public:
using NodeFn = std::function<void(CNode*)>;
void ForEachNode(const NodeFn& func)
{
LOCK(cs_vNodes);
for (auto&& node : vNodes) {
LOCK(m_nodes_mutex);
for (auto&& node : m_nodes) {
if (NodeFullyConnected(node))
func(node);
}
@@ -832,8 +832,8 @@ public:
void ForEachNode(const NodeFn& func) const
{
LOCK(cs_vNodes);
for (auto&& node : vNodes) {
LOCK(m_nodes_mutex);
for (auto&& node : m_nodes) {
if (NodeFullyConnected(node))
func(node);
}
@@ -968,7 +968,7 @@ private:
/**
* Create a `CNode` object from a socket that has just been accepted and add the node to
* the `vNodes` member.
* the `m_nodes` member.
* @param[in] hSocket Connected socket to communicate with the peer.
* @param[in] permissionFlags The peer's permissions.
* @param[in] addr_bind The address and port at our side of the connection.
@@ -1099,11 +1099,11 @@ private:
AddrMan& addrman;
std::deque<std::string> m_addr_fetches GUARDED_BY(m_addr_fetches_mutex);
RecursiveMutex m_addr_fetches_mutex;
std::vector<std::string> vAddedNodes GUARDED_BY(cs_vAddedNodes);
mutable RecursiveMutex cs_vAddedNodes;
std::vector<CNode*> vNodes GUARDED_BY(cs_vNodes);
std::list<CNode*> vNodesDisconnected;
mutable RecursiveMutex cs_vNodes;
std::vector<std::string> m_added_nodes GUARDED_BY(m_added_nodes_mutex);
mutable RecursiveMutex m_added_nodes_mutex;
std::vector<CNode*> m_nodes GUARDED_BY(m_nodes_mutex);
std::list<CNode*> m_nodes_disconnected;
mutable RecursiveMutex m_nodes_mutex;
std::atomic<NodeId> nLastNodeId{0};
unsigned int nPrevNodeCount{0};
@@ -1225,7 +1225,7 @@ private:
std::vector<CService> m_onion_binds;
/**
* RAII helper to atomically create a copy of `vNodes` and add a reference
* RAII helper to atomically create a copy of `m_nodes` and add a reference
* to each of the nodes. The nodes are released when this object is destroyed.
*/
class NodesSnapshot
@@ -1234,8 +1234,8 @@ private:
explicit NodesSnapshot(const CConnman& connman, bool shuffle)
{
{
LOCK(connman.cs_vNodes);
m_nodes_copy = connman.vNodes;
LOCK(connman.m_nodes_mutex);
m_nodes_copy = connman.m_nodes;
for (auto& node : m_nodes_copy) {
node->AddRef();
}