From 4becee2343ff88aad8d80bfc444fbf72b9c8bb30 Mon Sep 17 00:00:00 2001 From: Stefan Gehrer Date: Sat, 31 Jan 2009 05:53:04 +0000 Subject: [PATCH] ADPCM found in Xbox wav files can be decoded with existing CODEC_ID_ADPCM_IMA_WAV Originally committed as revision 16883 to svn://svn.ffmpeg.org/ffmpeg/trunk --- libavformat/riff.c | 1 + 1 file changed, 1 insertion(+) diff --git a/libavformat/riff.c b/libavformat/riff.c index 59a23ae25c..f80fc38aa2 100644 --- a/libavformat/riff.c +++ b/libavformat/riff.c @@ -225,6 +225,7 @@ const AVCodecTag codec_wav_tags[] = { { CODEC_ID_AMR_WB, 0x0058 }, { CODEC_ID_ADPCM_IMA_DK4, 0x0061 }, /* rogue format number */ { CODEC_ID_ADPCM_IMA_DK3, 0x0062 }, /* rogue format number */ + { CODEC_ID_ADPCM_IMA_WAV, 0x0069 }, { CODEC_ID_VOXWARE, 0x0075 }, { CODEC_ID_AAC, 0x00ff }, { CODEC_ID_SIPR, 0x0130 },