From 7f6d20931b1b14031f585610a8d81a86368ab46d Mon Sep 17 00:00:00 2001 From: Daniel Playfair Cal Date: Sat, 17 Jul 2021 11:28:56 +0200 Subject: [PATCH] avfilter/vf_v360: fix visibility test for fisheye projection Previously the visibility test referred to a circle in the input. This changes it so that it refers accurately to the entire area in the input. --- libavfilter/vf_v360.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libavfilter/vf_v360.c b/libavfilter/vf_v360.c index 0c47883d4d..c5c4e3bf65 100644 --- a/libavfilter/vf_v360.c +++ b/libavfilter/vf_v360.c @@ -2926,7 +2926,7 @@ static int xyz_to_fisheye(const V360Context *s, float uf = vec[0] / lh * phi / s->iflat_range[0]; float vf = vec[1] / lh * phi / s->iflat_range[1]; - const int visible = hypotf(uf, vf) <= 0.5f; + const int visible = -0.5f < uf && uf < 0.5f && -0.5f < vf && vf < 0.5f; int ui, vi; uf = (uf + 0.5f) * width;