/* * This file is part of the BSGS distribution (https://github.com/JeanLucPons/BSGS). * Copyright (c) 2020 Jean Luc PONS. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "Point.h" Point::Point() { } Point::Point(const Point &p) { x.Set((Int *)&p.x); y.Set((Int *)&p.y); z.Set((Int *)&p.z); } Point::Point(Int *cx,Int *cy,Int *cz) { x.Set(cx); y.Set(cy); z.Set(cz); } Point::Point(Int *cx, Int *cz) { x.Set(cx); z.Set(cz); } void Point::Clear() { x.SetInt32(0); y.SetInt32(0); z.SetInt32(0); } void Point::Set(Int *cx, Int *cy,Int *cz) { x.Set(cx); y.Set(cy); z.Set(cz); } Point::~Point() { } void Point::Set(Point &p) { x.Set(&p.x); y.Set(&p.y); z.Set(&p.z); } bool Point::isZero() { return x.IsZero() && y.IsZero(); } void Point::Reduce() { Int i(&z); i.ModInv(); x.ModMul(&x,&i); y.ModMul(&y,&i); z.SetInt32(1); } bool Point::equals(Point &p) { return x.IsEqual(&p.x) && y.IsEqual(&p.y) && z.IsEqual(&p.z); }