multi: rename AddLightningNode methods

to AddNode
This commit is contained in:
Elle Mouton
2025-09-01 14:17:01 +02:00
parent c663a557c4
commit 060219780b
14 changed files with 75 additions and 75 deletions

View File

@@ -2882,7 +2882,7 @@ func TestAddEdgeUnknownVertexes(t *testing.T) {
}
copy(n1.PubKeyBytes[:], priv1.PubKey().SerializeCompressed())
require.NoError(t, ctx.graph.AddLightningNode(ctxb, n1))
require.NoError(t, ctx.graph.AddNode(ctxb, n1))
n2 := &models.Node{
HaveNodeAnnouncement: true,
@@ -2895,7 +2895,7 @@ func TestAddEdgeUnknownVertexes(t *testing.T) {
}
copy(n2.PubKeyBytes[:], priv2.PubKey().SerializeCompressed())
require.NoError(t, ctx.graph.AddLightningNode(ctxb, n2))
require.NoError(t, ctx.graph.AddNode(ctxb, n2))
// Should still be able to find the route, and the info should be
// updated.