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https://github.com/skot/ESP-Miner.git
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50 lines
1.5 KiB
C
50 lines
1.5 KiB
C
#include "system.h"
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#include "work_queue.h"
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#include "serial.h"
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#include "bm1397.h"
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#include <string.h>
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#include "esp_log.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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static const char *TAG = "ASIC_task";
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// static bm_job ** active_jobs; is required to keep track of the active jobs since the
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void ASIC_task(void *pvParameters)
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{
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GlobalState *GLOBAL_STATE = (GlobalState *)pvParameters;
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GLOBAL_STATE->ASIC_TASK_MODULE.active_jobs = malloc(sizeof(bm_job *) * 128);
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GLOBAL_STATE->valid_jobs = malloc(sizeof(uint8_t) * 128);
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for (int i = 0; i < 128; i++)
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{
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GLOBAL_STATE->ASIC_TASK_MODULE.active_jobs[i] = NULL;
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GLOBAL_STATE->valid_jobs[i] = 0;
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}
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SYSTEM_notify_mining_started(GLOBAL_STATE);
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ESP_LOGI(TAG, "ASIC Ready!");
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while (1)
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{
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bm_job *next_bm_job = (bm_job *)queue_dequeue(&GLOBAL_STATE->ASIC_jobs_queue);
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if (next_bm_job->pool_diff != GLOBAL_STATE->stratum_difficulty)
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{
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ESP_LOGI(TAG, "New pool difficulty %lu", next_bm_job->pool_diff);
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//(*GLOBAL_STATE->ASIC_functions.set_difficulty_mask_fn)(next_bm_job->pool_diff);
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GLOBAL_STATE->stratum_difficulty = next_bm_job->pool_diff;
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}
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(*GLOBAL_STATE->ASIC_functions.send_work_fn)(GLOBAL_STATE, next_bm_job); // send the job to the ASIC
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// Time to execute the above code is ~0.3ms
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// vTaskDelay((BM1397_FULLSCAN_MS - 0.3 ) / portTICK_PERIOD_MS);
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vTaskDelay((GLOBAL_STATE->asic_job_frequency_ms - 0.3) / portTICK_PERIOD_MS);
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}
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}
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