* Add Fast Lock/Unlock
The cover animation takes time and blocks input while animating, so add options to skip the animations.
* Combine options into "Skip Sliding Animation"
* Update changelog
* Wording
---------
Co-authored-by: WillyJL <me@willyjl.dev>
* GUI: Checkerboard overlay behind popup elements
Adds setting 'Popup Overlay' (default ON) which draws a checkerboard pattern behind popups, like the Archive actions menu, keypad/pin lock modal, and the varitemlist locked message. Gives the illusion of separation from the popup element and the background content and is an aesthetic improvement.
* Refactor
* Update changelog
---------
Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
* GUI: Add marquee 'Text Scroll' option
- Adds the tiny `Text Scroll` option under `MNTM > Interface > General` to either use the standard scroll, or a new marquee style back and forth on any scrollable text.
- `elements_scrollable_text_line_centered` renamed to `elements_scrollable_text_line_ex` to be more general. Has `bool marquee`.
* Unnecessary switch here
* Apply setting internally
* Revert a few usages
* Update changelog
* Last thing
---------
Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
* Clock: 12 hour midnight format
- References #317 and adds the options `12:XX` and `00:XX` in `Settings > System > Midnight Format` to display the preferred clock format past midnight on all clocks (Desktop, Main Menu MNTM style, Lock screen and Nightstand clock app). "12:30 AM" -> "00:30" OR "12:30".
* Fix: Move midnight format setting out of furi_rtc
- Also felt like the midnight format setting was too out of place in `MNTM > Interface` with the 5 other submenu entries, so I put it in Misc for now.
* clock app external
* Moved midnight format setting into new `Interface > General`
* Update applications/main/momentum_app/scenes/momentum_app_scene_interface_general.c
* Update changelog
---------
Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
Setting defaults to ON, so removing SD card will lock on boot if PIN is set
Also changes that lock on boot will not apply if PIN is not set (what if no PIN set and no SD card, then lock keypad always? bad idea)
* feat(Archive): Adds dynamic paths to browser tab
I thought it would be cool to be able to see when I was in say the
`apps_data/flipchess` folder, or some other nested folder, and have
"flipchess" be shown rather than the just "Browser" all the time. It's
not a huge or really crucial change, just a personal modification that
some people may also find useful.
* fix(Archive): Clean up, built-ins, safer
Cleaned up `archive_update_formatted_path` function using switch case,
and also using the built in furi functions where possible. Also removed
the arbitrary and unnecessary `path_buf[256]`, making formatting the
path in the Brief section more memory safe.
* Rename setting and use setting_enum()
* Remove prev_path
* Enum names
* Single text draw call
* Rename to statusbar title
* Revert "Rename to statusbar title"
This reverts commit 243f2a754f.
* Revert "Single text draw call"
This reverts commit 3bbe30449b.
* Simpler fix
* Shorter setting label
* Update changelog
---------
Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
* Lockscreen: Separate 'Allow RPC While Locked' for USB/Bluetooth (BLE)
- #330, split of the `allow_locked_rpc_commands` bool into `allow_locked_rpc_usb` and `allow_locked_rpc_ble` to allow the connections separately.
* Shorter wording
* Update changelog
---------
Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
- Keybinds in own code helper files
- Keybinds as flipper format, loaded only when ran, no limit on length
- Migrate from old keybinds
- Merge desktop settings refactors after LFS removal PR
- Statusbar clock setting in desktop settings like OFW
- Hand orient setting in system settings like OFW
* Original pointer can be const
* Back to const icons
* Missed this one
* Simpler string alloc
* Single allocation and header struct for static icons
* Shared allocation and meta struct for animated icons
* Only try to load if dir exists
* Restructure momentum lib
* Use some internal headers
* Swap icons at draw
* Properly init and free, no more original in icon struct
* first poc works
* rainbow mode now works over rpc
still not done refrash rate from flipper change and is slow so the rainbow mode doesnt look good
* transmit VgmMode
* use all the 32bit
* some config stuff
* sync apps
* Change protobuf repo
* Some lib naming changes and cleanup
* Format protobuf
* Update from RGB backlight if enabled
* Remove old expansion toggling
* Update settings UI
* Fix searching previous value
* VGM Tool: Add new RGB firmware
* Update changelog
* These are unused
---------
Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
- Update assets and references for new project
- Revert DFU image and CLI motd
- Remove NSFW text and flag
- Remove credits animation (will be replaced with a setting menu soon)
- New EvilPortal example HTML and better error message
- Initial standalone naming for asset packs and mainmenu apps
- File migration fixes/improvements
- Remove hotfix workflow