Files
Momentum-Firmware/lib/drivers/rgb_backlight.c
2024-08-27 00:52:00 +02:00

324 lines
10 KiB
C

/*
RGB backlight FlipperZero driver
Copyright (C) 2022-2023 Victor Nikitchuk (https://github.com/quen0n)
Heavily modified by Willy-JL and Z3bro
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "rgb_backlight.h"
#include "rgb_backlight_filename.h"
#include <furi_hal.h>
#include <storage/storage.h>
#include <toolbox/saved_struct.h>
#define RGB_BACKLIGHT_SETTINGS_MAGIC 0x15
#define RGB_BACKLIGHT_SETTINGS_VERSION 6
static struct {
RgbColor colors[SK6805_LED_COUNT];
RGBBacklightRainbowMode rainbow_mode;
uint8_t rainbow_speed;
uint32_t rainbow_interval;
uint32_t rainbow_saturation;
} rgb_settings = {
.colors =
{
{{255, 69, 0}},
{{255, 69, 0}},
{{255, 69, 0}},
},
.rainbow_mode = RGBBacklightRainbowModeOff,
.rainbow_speed = 5,
.rainbow_interval = 250,
.rainbow_saturation = 255,
};
static struct {
bool settings_loaded;
FuriMutex* mutex;
bool enabled;
uint8_t last_brightness;
FuriTimer* rainbow_timer;
HsvColor rainbow_hsv;
} rgb_state = {
.settings_loaded = false,
.mutex = NULL,
.enabled = false,
.last_brightness = 0,
.rainbow_timer = NULL,
.rainbow_hsv = {{0, 255, 255}},
};
void rgb_backlight_load_settings(bool enabled) {
// This function is called from momentum_settings_load()
// No need to setup storage pubsub, just expect multiple calls
rgb_state.settings_loaded = false;
rgb_state.enabled = enabled;
if(!rgb_state.mutex) {
rgb_state.mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
}
// Do not load and apply settings when booting in update/RAM mode
if(!furi_hal_is_normal_boot()) {
rgb_state.settings_loaded = true;
return;
}
saved_struct_load(
RGB_BACKLIGHT_SETTINGS_PATH,
&rgb_settings,
sizeof(rgb_settings),
RGB_BACKLIGHT_SETTINGS_MAGIC,
RGB_BACKLIGHT_SETTINGS_VERSION);
rgb_state.settings_loaded = true;
rgb_backlight_reconfigure(rgb_state.enabled);
}
void rgb_backlight_save_settings(void) {
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
saved_struct_save(
RGB_BACKLIGHT_SETTINGS_PATH,
&rgb_settings,
sizeof(rgb_settings),
RGB_BACKLIGHT_SETTINGS_MAGIC,
RGB_BACKLIGHT_SETTINGS_VERSION);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
void rgb_backlight_set_color(uint8_t index, const RgbColor* color) {
if(index >= COUNT_OF(rgb_settings.colors)) return;
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
memcpy(&rgb_settings.colors[index], color, sizeof(RgbColor));
rgb_backlight_reconfigure(rgb_state.enabled);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
void rgb_backlight_get_color(uint8_t index, RgbColor* color) {
if(index >= COUNT_OF(rgb_settings.colors)) return;
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
memcpy(color, &rgb_settings.colors[index], sizeof(RgbColor));
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
void rgb_backlight_set_rainbow_mode(RGBBacklightRainbowMode rainbow_mode) {
if(rainbow_mode >= RGBBacklightRainbowModeCount) return;
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.rainbow_mode = rainbow_mode;
rgb_backlight_reconfigure(rgb_state.enabled);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
RGBBacklightRainbowMode rgb_backlight_get_rainbow_mode(void) {
if(!rgb_state.settings_loaded) return 0;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
RGBBacklightRainbowMode rainbow_mode = rgb_settings.rainbow_mode;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return rainbow_mode;
}
void rgb_backlight_set_rainbow_speed(uint8_t rainbow_speed) {
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.rainbow_speed = rainbow_speed;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
uint8_t rgb_backlight_get_rainbow_speed(void) {
if(!rgb_state.settings_loaded) return 0;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
uint8_t rainbow_speed = rgb_settings.rainbow_speed;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return rainbow_speed;
}
void rgb_backlight_set_rainbow_interval(uint32_t rainbow_interval) {
if(rainbow_interval < 100) return;
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.rainbow_interval = rainbow_interval;
rgb_backlight_reconfigure(rgb_state.enabled);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
uint32_t rgb_backlight_get_rainbow_interval(void) {
if(!rgb_state.settings_loaded) return 0;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
uint32_t rainbow_interval = rgb_settings.rainbow_interval;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return rainbow_interval;
}
void rgb_backlight_set_rainbow_saturation(uint8_t rainbow_saturation) {
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.rainbow_saturation = rainbow_saturation;
rgb_backlight_reconfigure(rgb_state.enabled);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
uint8_t rgb_backlight_get_rainbow_saturation(void) {
if(!rgb_state.settings_loaded) return 0;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
uint8_t rainbow_saturation = rgb_settings.rainbow_saturation;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return rainbow_saturation;
}
void rainbow_timer(void* ctx) {
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
if(!rgb_state.enabled || rgb_settings.rainbow_mode == RGBBacklightRainbowModeOff ||
!rgb_state.last_brightness) {
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return;
}
rgb_state.rainbow_hsv.h += rgb_settings.rainbow_speed;
RgbColor rgb;
hsv2rgb(&rgb_state.rainbow_hsv, &rgb);
switch(rgb_settings.rainbow_mode) {
case RGBBacklightRainbowModeWave: {
HsvColor hsv = rgb_state.rainbow_hsv;
for(uint8_t i = 0; i < SK6805_get_led_count(); i++) {
if(i) {
hsv.h += (50 * i);
hsv2rgb(&hsv, &rgb);
}
SK6805_set_led_color(i, rgb.r, rgb.g, rgb.b);
}
break;
}
case RGBBacklightRainbowModeSolid:
for(uint8_t i = 0; i < SK6805_get_led_count(); i++) {
SK6805_set_led_color(i, rgb.r, rgb.g, rgb.b);
}
break;
default:
break;
}
SK6805_update();
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
UNUSED(ctx);
}
void rgb_backlight_reconfigure(bool enabled) {
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_state.enabled = enabled;
if(rgb_state.enabled && rgb_settings.rainbow_mode != RGBBacklightRainbowModeOff) {
if(rgb_state.rainbow_timer == NULL) {
rgb_state.rainbow_timer = furi_timer_alloc(rainbow_timer, FuriTimerTypePeriodic, NULL);
} else {
furi_timer_stop(rgb_state.rainbow_timer);
}
furi_timer_start(rgb_state.rainbow_timer, rgb_settings.rainbow_interval);
} else if(rgb_state.rainbow_timer != NULL) {
furi_timer_stop(rgb_state.rainbow_timer);
furi_timer_free(rgb_state.rainbow_timer);
rgb_state.rainbow_timer = NULL;
}
rgb_state.rainbow_hsv.s = rgb_settings.rainbow_saturation;
rgb_backlight_update(rgb_state.last_brightness, true);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
void rgb_backlight_update(uint8_t brightness, bool forced) {
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
if(!rgb_state.enabled || (brightness == rgb_state.last_brightness && !forced)) {
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return;
}
switch(rgb_settings.rainbow_mode) {
case RGBBacklightRainbowModeOff: {
float bright = brightness / 255.0f;
for(uint8_t i = 0; i < SK6805_get_led_count(); i++) {
SK6805_set_led_color(
i,
rgb_settings.colors[i].r * bright,
rgb_settings.colors[i].g * bright,
rgb_settings.colors[i].b * bright);
}
break;
}
case RGBBacklightRainbowModeWave:
case RGBBacklightRainbowModeSolid: {
if(!brightness) {
furi_timer_stop(rgb_state.rainbow_timer);
for(uint8_t i = 0; i < SK6805_get_led_count(); i++) {
SK6805_set_led_color(i, 0, 0, 0);
}
} else if(!rgb_state.last_brightness)
furi_timer_start(rgb_state.rainbow_timer, rgb_settings.rainbow_interval);
rgb_state.rainbow_hsv.v = brightness;
break;
}
default:
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return;
}
rgb_state.last_brightness = brightness;
SK6805_update();
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}