Files
Momentum-Firmware/applications/services/gui/modules/widget_elements/widget_element_i.h
WillyJL 404764b660 GUI: Widget view extra options for JS (#4120)
* Fill option for widget frame
* Add widget circle element
* Add widget line element
* Fix missing include for InputType
* Fix missing comment
* Update api symbols
* Load .fxbm from file
* Fix copy pasta
* Add fill param to example
* Fix some comments
* Bump JS SDK 0.3
* Fix free
* Rename widget frame to rect
* Gui: add widget_add_frame_element backward compatibility macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2025-02-21 10:47:56 +09:00

102 lines
2.2 KiB
C

/**
* @file widget_element_i.h
* GUI: internal Widget Element API
*/
#pragma once
#include "../widget.h"
#include "widget_element.h"
#include <furi.h>
#include <gui/view.h>
#include <input/input.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct WidgetElement WidgetElement;
typedef struct Widget Widget;
struct WidgetElement {
// generic draw and input callbacks
void (*draw)(Canvas* canvas, WidgetElement* element);
bool (*input)(InputEvent* event, WidgetElement* element);
// free callback
void (*free)(WidgetElement* element);
// generic model holder
void* model;
FuriMutex* model_mutex;
// pointer to widget that hold our element
Widget* parent;
};
/** Create multi string element */
WidgetElement* widget_element_string_multiline_create(
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
Font font,
const char* text);
/** Create string element */
WidgetElement* widget_element_string_create(
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
Font font,
const char* text);
/** Create text box element */
WidgetElement* widget_element_text_box_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text,
bool strip_to_dots);
/** Create button element */
WidgetElement* widget_element_button_create(
GuiButtonType button_type,
const char* text,
ButtonCallback callback,
void* context);
/** Create icon element */
WidgetElement* widget_element_icon_create(uint8_t x, uint8_t y, const Icon* icon);
/** Create rect element */
WidgetElement* widget_element_rect_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
uint8_t radius,
bool fill);
/** Create text scroll element */
WidgetElement* widget_element_text_scroll_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
const char* text);
/** Create circle element */
WidgetElement* widget_element_circle_create(uint8_t x, uint8_t y, uint8_t radius, bool fill);
/** Create line element */
WidgetElement* widget_element_line_create(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
#ifdef __cplusplus
}
#endif