Files
Momentum-Firmware/applications/services/gui/modules/widget_elements/widget_element_line.c
WillyJL 404764b660 GUI: Widget view extra options for JS (#4120)
* Fill option for widget frame
* Add widget circle element
* Add widget line element
* Fix missing include for InputType
* Fix missing comment
* Update api symbols
* Load .fxbm from file
* Fix copy pasta
* Add fill param to example
* Fix some comments
* Bump JS SDK 0.3
* Fix free
* Rename widget frame to rect
* Gui: add widget_add_frame_element backward compatibility macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2025-02-21 10:47:56 +09:00

42 lines
1.0 KiB
C

#include "widget_element_i.h"
typedef struct {
uint8_t x1;
uint8_t y1;
uint8_t x2;
uint8_t y2;
} GuiLineModel;
static void gui_line_draw(Canvas* canvas, WidgetElement* element) {
furi_assert(canvas);
furi_assert(element);
GuiLineModel* model = element->model;
canvas_draw_line(canvas, model->x1, model->y1, model->x2, model->y2);
}
static void gui_line_free(WidgetElement* gui_line) {
furi_assert(gui_line);
free(gui_line->model);
free(gui_line);
}
WidgetElement* widget_element_line_create(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
// Allocate and init model
GuiLineModel* model = malloc(sizeof(GuiLineModel));
model->x1 = x1;
model->y1 = y1;
model->x2 = x2;
model->y2 = y2;
// Allocate and init Element
WidgetElement* gui_line = malloc(sizeof(WidgetElement));
gui_line->parent = NULL;
gui_line->input = NULL;
gui_line->draw = gui_line_draw;
gui_line->free = gui_line_free;
gui_line->model = model;
return gui_line;
}