2018-07-29 20:18:06 +02:00

12 lines
200 B
JavaScript

step = Math.PI / 90.0;
scale = 6.0
alpha = 0.0
horizontal = false;
while(true) {
v = Math.cos(alpha) * scale;
alpha += step;
if (horizontal) moveStepped(v,0);
else moveStepped(0,v);
delay(10);
}