mirror of
https://github.com/vitorpamplona/amethyst.git
synced 2025-11-13 08:27:34 +01:00
Removes pull to refresh hack since we can now fully migrate
This commit is contained in:
@@ -1,122 +0,0 @@
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/**
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* Copyright (c) 2024 Vitor Pamplona
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
|
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* this software and associated documentation files (the "Software"), to deal in
|
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* the Software without restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
|
||||
* Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
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||||
*
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||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package androidx.compose.material3.pullrefresh
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.geometry.Offset
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import androidx.compose.ui.input.nestedscroll.NestedScrollConnection
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import androidx.compose.ui.input.nestedscroll.NestedScrollSource
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import androidx.compose.ui.input.nestedscroll.NestedScrollSource.Companion.Drag
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import androidx.compose.ui.input.nestedscroll.nestedScroll
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import androidx.compose.ui.platform.debugInspectorInfo
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import androidx.compose.ui.platform.inspectable
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import androidx.compose.ui.unit.Velocity
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/**
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* A nested scroll modifier that provides scroll events to [state].
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*
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* Note that this modifier must be added above a scrolling container, such as a lazy column, in
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* order to receive scroll events. For example:
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*
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* @param state The [PullRefreshState] associated with this pull-to-refresh component. The state
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* will be updated by this modifier.
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* @param enabled If not enabled, all scroll delta and fling velocity will be ignored.
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* @sample androidx.compose.material.samples.PullRefreshSample
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*/
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fun Modifier.pullRefresh(
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state: PullRefreshState,
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enabled: Boolean = true,
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) = inspectable(
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inspectorInfo =
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debugInspectorInfo {
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name = "pullRefresh"
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properties["state"] = state
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properties["enabled"] = enabled
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},
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) {
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Modifier.pullRefresh(state::onPull, state::onRelease, enabled)
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}
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/**
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* A nested scroll modifier that provides [onPull] and [onRelease] callbacks to aid building custom
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* pull refresh components.
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*
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* Note that this modifier must be added above a scrolling container, such as a lazy column, in
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* order to receive scroll events. For example:
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*
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* @param onPull Callback for dispatching vertical scroll delta, takes float pullDelta as argument.
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* Positive delta (pulling down) is dispatched only if the child does not consume it (i.e. pulling
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* down despite being at the top of a scrollable component), whereas negative delta (swiping up)
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* is dispatched first (in case it is needed to push the indicator back up), and then the
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* unconsumed delta is passed on to the child. The callback returns how much delta was consumed.
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* @param onRelease Callback for when drag is released, takes float flingVelocity as argument. The
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* callback returns how much velocity was consumed - in most cases this should only consume
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* velocity if pull refresh has been dragged already and the velocity is positive (the fling is
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* downwards), as an upwards fling should typically still scroll a scrollable component beneath
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* the pullRefresh. This is invoked before any remaining velocity is passed to the child.
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* @param enabled If not enabled, all scroll delta and fling velocity will be ignored and neither
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* [onPull] nor [onRelease] will be invoked.
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* @sample androidx.compose.material.samples.CustomPullRefreshSample
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*/
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fun Modifier.pullRefresh(
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onPull: (pullDelta: Float) -> Float,
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onRelease: suspend (flingVelocity: Float) -> Float,
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enabled: Boolean = true,
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) = inspectable(
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inspectorInfo =
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debugInspectorInfo {
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name = "pullRefresh"
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properties["onPull"] = onPull
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properties["onRelease"] = onRelease
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properties["enabled"] = enabled
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},
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) {
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Modifier.nestedScroll(PullRefreshNestedScrollConnection(onPull, onRelease, enabled))
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}
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private class PullRefreshNestedScrollConnection(
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private val onPull: (pullDelta: Float) -> Float,
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private val onRelease: suspend (flingVelocity: Float) -> Float,
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private val enabled: Boolean,
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) : NestedScrollConnection {
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override fun onPreScroll(
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available: Offset,
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source: NestedScrollSource,
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): Offset =
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when {
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!enabled -> Offset.Zero
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source == Drag && available.y < 0 -> Offset(0f, onPull(available.y)) // Swiping up
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else -> Offset.Zero
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}
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override fun onPostScroll(
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consumed: Offset,
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available: Offset,
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source: NestedScrollSource,
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): Offset =
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when {
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!enabled -> Offset.Zero
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source == Drag && available.y > 0 -> Offset(0f, onPull(available.y)) // Pulling down
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else -> Offset.Zero
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}
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override suspend fun onPreFling(available: Velocity): Velocity = Velocity(0f, onRelease(available.y))
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}
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@@ -1,231 +0,0 @@
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/**
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* Copyright (c) 2024 Vitor Pamplona
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
* this software and associated documentation files (the "Software"), to deal in
|
||||
* the Software without restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
|
||||
* Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package androidx.compose.material3.pullrefresh
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import androidx.compose.animation.Crossfade
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import androidx.compose.animation.core.LinearEasing
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import androidx.compose.animation.core.animateFloatAsState
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import androidx.compose.animation.core.tween
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import androidx.compose.foundation.Canvas
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import androidx.compose.foundation.layout.Box
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import androidx.compose.foundation.layout.fillMaxSize
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import androidx.compose.foundation.layout.size
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import androidx.compose.foundation.shape.CircleShape
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import androidx.compose.material3.CircularProgressIndicator
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.Surface
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import androidx.compose.material3.contentColorFor
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.Immutable
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import androidx.compose.runtime.derivedStateOf
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.remember
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.geometry.Offset
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import androidx.compose.ui.geometry.Rect
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import androidx.compose.ui.geometry.center
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.graphics.Path
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import androidx.compose.ui.graphics.PathFillType
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import androidx.compose.ui.graphics.StrokeCap
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import androidx.compose.ui.graphics.drawscope.DrawScope
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import androidx.compose.ui.graphics.drawscope.Stroke
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import androidx.compose.ui.graphics.drawscope.rotate
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import androidx.compose.ui.semantics.semantics
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import androidx.compose.ui.unit.dp
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import kotlin.math.abs
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import kotlin.math.max
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import kotlin.math.min
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import kotlin.math.pow
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/**
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* The default indicator for Compose pull-to-refresh, based on Android's SwipeRefreshLayout.
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*
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* @param refreshing A boolean representing whether a refresh is occurring.
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* @param state The [PullRefreshState] which controls where and how the indicator will be drawn.
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* @param modifier Modifiers for the indicator.
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* @param backgroundColor The color of the indicator's background.
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* @param contentColor The color of the indicator's arc and arrow.
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* @param scale A boolean controlling whether the indicator's size scales with pull progress or not.
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* @sample androidx.compose.material.samples.PullRefreshSample
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*/
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@Composable
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fun PullRefreshIndicator(
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refreshing: Boolean,
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state: PullRefreshState,
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modifier: Modifier = Modifier,
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backgroundColor: Color = MaterialTheme.colorScheme.surface,
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contentColor: Color = contentColorFor(backgroundColor),
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scale: Boolean = false,
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) {
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val showElevation by
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remember(refreshing, state) { derivedStateOf { refreshing || state.position > 0.5f } }
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Surface(
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modifier = modifier.size(IndicatorSize).pullRefreshIndicatorTransform(state, scale),
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shape = SpinnerShape,
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color = backgroundColor,
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shadowElevation = if (showElevation) Elevation else 0.dp,
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) {
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Crossfade(
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targetState = refreshing,
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animationSpec = tween(durationMillis = CROSSFADE_DURATION_MS),
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) { refreshing ->
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Box(
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modifier = Modifier.fillMaxSize(),
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contentAlignment = Alignment.Center,
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) {
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val spinnerSize = (ArcRadius + StrokeWidth).times(2)
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if (refreshing) {
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CircularProgressIndicator(
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color = contentColor,
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strokeWidth = StrokeWidth,
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modifier = Modifier.size(spinnerSize),
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)
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} else {
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CircularArrowIndicator(state, contentColor, Modifier.size(spinnerSize))
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}
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}
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}
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}
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}
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/** Modifier.size MUST be specified. */
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@Composable
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private fun CircularArrowIndicator(
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state: PullRefreshState,
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color: Color,
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modifier: Modifier,
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) {
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val path = remember { Path().apply { fillType = PathFillType.EvenOdd } }
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val targetAlpha by
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remember(state) { derivedStateOf { if (state.progress >= 1f) MAX_ALPHA else MIN_ALPHA } }
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val alphaState = animateFloatAsState(targetValue = targetAlpha, animationSpec = AlphaTween)
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// Empty semantics for tests
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Canvas(modifier.semantics {}) {
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val values = ArrowValues(state.progress)
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val alpha = alphaState.value
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rotate(degrees = values.rotation) {
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val arcRadius = ArcRadius.toPx() + StrokeWidth.toPx() / 2f
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val arcBounds =
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Rect(
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size.center.x - arcRadius,
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size.center.y - arcRadius,
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size.center.x + arcRadius,
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size.center.y + arcRadius,
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)
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drawArc(
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color = color,
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alpha = alpha,
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startAngle = values.startAngle,
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sweepAngle = values.endAngle - values.startAngle,
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useCenter = false,
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topLeft = arcBounds.topLeft,
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size = arcBounds.size,
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style =
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Stroke(
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width = StrokeWidth.toPx(),
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cap = StrokeCap.Square,
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),
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)
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drawArrow(path, arcBounds, color, alpha, values)
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}
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}
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}
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@Immutable
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private class ArrowValues(
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val rotation: Float,
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val startAngle: Float,
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val endAngle: Float,
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val scale: Float,
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)
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private fun ArrowValues(progress: Float): ArrowValues {
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// Discard first 40% of progress. Scale remaining progress to full range between 0 and 100%.
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val adjustedPercent = max(min(1f, progress) - 0.4f, 0f) * 5 / 3
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// How far beyond the threshold pull has gone, as a percentage of the threshold.
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val overshootPercent = abs(progress) - 1.0f
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// Limit the overshoot to 200%. Linear between 0 and 200.
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val linearTension = overshootPercent.coerceIn(0f, 2f)
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// Non-linear tension. Increases with linearTension, but at a decreasing rate.
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val tensionPercent = linearTension - linearTension.pow(2) / 4
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// Calculations based on SwipeRefreshLayout specification.
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val endTrim = adjustedPercent * MAX_PROGRESS_ARC
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val rotation = (-0.25f + 0.4f * adjustedPercent + tensionPercent) * 0.5f
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val startAngle = rotation * 360
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val endAngle = (rotation + endTrim) * 360
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val scale = min(1f, adjustedPercent)
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return ArrowValues(rotation, startAngle, endAngle, scale)
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}
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private fun DrawScope.drawArrow(
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arrow: Path,
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bounds: Rect,
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color: Color,
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alpha: Float,
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values: ArrowValues,
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) {
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arrow.reset()
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arrow.moveTo(0f, 0f) // Move to left corner
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arrow.lineTo(x = ArrowWidth.toPx() * values.scale, y = 0f) // Line to right corner
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// Line to tip of arrow
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arrow.lineTo(
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x = ArrowWidth.toPx() * values.scale / 2,
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y = ArrowHeight.toPx() * values.scale,
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)
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val radius = min(bounds.width, bounds.height) / 2f
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val inset = ArrowWidth.toPx() * values.scale / 2f
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arrow.translate(
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Offset(
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x = radius + bounds.center.x - inset,
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y = bounds.center.y + StrokeWidth.toPx() / 2f,
|
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),
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)
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arrow.close()
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rotate(degrees = values.endAngle) { drawPath(path = arrow, color = color, alpha = alpha) }
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}
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private const val CROSSFADE_DURATION_MS = 100
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private const val MAX_PROGRESS_ARC = 0.8f
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|
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private val IndicatorSize = 40.dp
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private val SpinnerShape = CircleShape
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private val ArcRadius = 7.5.dp
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private val StrokeWidth = 2.5.dp
|
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private val ArrowWidth = 10.dp
|
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private val ArrowHeight = 5.dp
|
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private val Elevation = 6.dp
|
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|
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// Values taken from SwipeRefreshLayout
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private const val MIN_ALPHA = 0.3f
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private const val MAX_ALPHA = 1f
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private val AlphaTween = tween<Float>(300, easing = LinearEasing)
|
||||
@@ -1,76 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2024 Vitor Pamplona
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
* this software and associated documentation files (the "Software"), to deal in
|
||||
* the Software without restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
|
||||
* Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
package androidx.compose.material3.pullrefresh
|
||||
|
||||
import androidx.compose.animation.core.LinearOutSlowInEasing
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.draw.drawWithContent
|
||||
import androidx.compose.ui.graphics.drawscope.clipRect
|
||||
import androidx.compose.ui.graphics.graphicsLayer
|
||||
import androidx.compose.ui.platform.debugInspectorInfo
|
||||
import androidx.compose.ui.platform.inspectable
|
||||
|
||||
/**
|
||||
* A modifier for translating the position and scaling the size of a pull-to-refresh indicator based
|
||||
* on the given [PullRefreshState].
|
||||
*
|
||||
* @param state The [PullRefreshState] which determines the position of the indicator.
|
||||
* @param scale A boolean controlling whether the indicator's size scales with pull progress or not.
|
||||
* @sample androidx.compose.material.samples.PullRefreshIndicatorTransformSample
|
||||
*/
|
||||
fun Modifier.pullRefreshIndicatorTransform(
|
||||
state: PullRefreshState,
|
||||
scale: Boolean = false,
|
||||
) = inspectable(
|
||||
inspectorInfo =
|
||||
debugInspectorInfo {
|
||||
name = "pullRefreshIndicatorTransform"
|
||||
properties["state"] = state
|
||||
properties["scale"] = scale
|
||||
},
|
||||
) {
|
||||
Modifier
|
||||
// Essentially we only want to clip the at the top, so the indicator will not appear when
|
||||
// the position is 0. It is preferable to clip the indicator as opposed to the layout that
|
||||
// contains the indicator, as this would also end up clipping shadows drawn by items in a
|
||||
// list for example - so we leave the clipping to the scrolling container. We use MAX_VALUE
|
||||
// for the other dimensions to allow for more room for elevation / arbitrary indicators - we
|
||||
// only ever really want to clip at the top edge.
|
||||
.drawWithContent {
|
||||
clipRect(
|
||||
top = 0f,
|
||||
left = -Float.MAX_VALUE,
|
||||
right = Float.MAX_VALUE,
|
||||
bottom = Float.MAX_VALUE,
|
||||
) {
|
||||
this@drawWithContent.drawContent()
|
||||
}
|
||||
}.graphicsLayer {
|
||||
translationY = state.position - size.height
|
||||
|
||||
if (scale && !state.refreshing) {
|
||||
val scaleFraction =
|
||||
LinearOutSlowInEasing.transform(state.position / state.threshold).coerceIn(0f, 1f)
|
||||
scaleX = scaleFraction
|
||||
scaleY = scaleFraction
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,235 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2024 Vitor Pamplona
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
* this software and associated documentation files (the "Software"), to deal in
|
||||
* the Software without restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
|
||||
* Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
package androidx.compose.material3.pullrefresh
|
||||
|
||||
import androidx.compose.animation.core.animate
|
||||
import androidx.compose.foundation.MutatorMutex
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.SideEffect
|
||||
import androidx.compose.runtime.State
|
||||
import androidx.compose.runtime.derivedStateOf
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableFloatStateOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.rememberCoroutineScope
|
||||
import androidx.compose.runtime.rememberUpdatedState
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.platform.LocalDensity
|
||||
import androidx.compose.ui.unit.Dp
|
||||
import androidx.compose.ui.unit.dp
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.pow
|
||||
|
||||
/**
|
||||
* Creates a [PullRefreshState] that is remembered across compositions.
|
||||
*
|
||||
* Changes to [refreshing] will result in [PullRefreshState] being updated.
|
||||
*
|
||||
* @param refreshing A boolean representing whether a refresh is currently occurring.
|
||||
* @param onRefresh The function to be called to trigger a refresh.
|
||||
* @param refreshThreshold The threshold below which, if a release occurs, [onRefresh] will be
|
||||
* called.
|
||||
* @param refreshingOffset The offset at which the indicator will be drawn while refreshing. This
|
||||
* offset corresponds to the position of the bottom of the indicator.
|
||||
* @sample androidx.compose.material.samples.PullRefreshSample
|
||||
*/
|
||||
@Composable
|
||||
fun rememberPullRefreshState(
|
||||
refreshing: Boolean,
|
||||
onRefresh: () -> Unit,
|
||||
refreshThreshold: Dp = PullRefreshDefaults.RefreshThreshold,
|
||||
refreshingOffset: Dp = PullRefreshDefaults.RefreshingOffset,
|
||||
): PullRefreshState {
|
||||
require(refreshThreshold > 0.dp) { "The refresh trigger must be greater than zero!" }
|
||||
|
||||
val scope = rememberCoroutineScope()
|
||||
val onRefreshState = rememberUpdatedState(onRefresh)
|
||||
val thresholdPx: Float
|
||||
val refreshingOffsetPx: Float
|
||||
|
||||
with(LocalDensity.current) {
|
||||
thresholdPx = refreshThreshold.toPx()
|
||||
refreshingOffsetPx = refreshingOffset.toPx()
|
||||
}
|
||||
|
||||
val state =
|
||||
remember(scope) { PullRefreshState(scope, onRefreshState, refreshingOffsetPx, thresholdPx) }
|
||||
|
||||
SideEffect {
|
||||
state.setRefreshing(refreshing)
|
||||
state.setThreshold(thresholdPx)
|
||||
state.setRefreshingOffset(refreshingOffsetPx)
|
||||
}
|
||||
|
||||
return state
|
||||
}
|
||||
|
||||
/**
|
||||
* A state object that can be used in conjunction with [pullRefresh] to add pull-to-refresh
|
||||
* behaviour to a scroll component. Based on Android's SwipeRefreshLayout.
|
||||
*
|
||||
* Provides [progress], a float representing how far the user has pulled as a percentage of the
|
||||
* refreshThreshold. Values of one or less indicate that the user has not yet pulled past the
|
||||
* threshold. Values greater than one indicate how far past the threshold the user has pulled.
|
||||
*
|
||||
* Can be used in conjunction with [pullRefreshIndicatorTransform] to implement Android-like
|
||||
* pull-to-refresh behaviour with a custom indicator.
|
||||
*
|
||||
* Should be created using [rememberPullRefreshState].
|
||||
*/
|
||||
class PullRefreshState
|
||||
internal constructor(
|
||||
private val animationScope: CoroutineScope,
|
||||
private val onRefreshState: State<() -> Unit>,
|
||||
refreshingOffset: Float,
|
||||
threshold: Float,
|
||||
) {
|
||||
/**
|
||||
* A float representing how far the user has pulled as a percentage of the refreshThreshold.
|
||||
*
|
||||
* If the component has not been pulled at all, progress is zero. If the pull has reached halfway
|
||||
* to the threshold, progress is 0.5f. A value greater than 1 indicates that pull has gone beyond
|
||||
* the refreshThreshold - e.g. a value of 2f indicates that the user has pulled to two times the
|
||||
* refreshThreshold.
|
||||
*/
|
||||
val progress
|
||||
get() = adjustedDistancePulled / threshold
|
||||
|
||||
val refreshing
|
||||
get() = _refreshing
|
||||
|
||||
val position
|
||||
get() = _position
|
||||
|
||||
val threshold
|
||||
get() = _threshold
|
||||
|
||||
private val adjustedDistancePulled by derivedStateOf { distancePulled * DRAG_MULTIPLIER }
|
||||
|
||||
private var _refreshing by mutableStateOf(false)
|
||||
private var _position by mutableFloatStateOf(0f)
|
||||
private var distancePulled by mutableFloatStateOf(0f)
|
||||
private var _threshold by mutableFloatStateOf(threshold)
|
||||
private var refreshingOffsetState by mutableFloatStateOf(refreshingOffset)
|
||||
|
||||
internal fun onPull(pullDelta: Float): Float {
|
||||
if (_refreshing) return 0f // Already refreshing, do nothing.
|
||||
|
||||
val newOffset = (distancePulled + pullDelta).coerceAtLeast(0f)
|
||||
val dragConsumed = newOffset - distancePulled
|
||||
distancePulled = newOffset
|
||||
_position = calculateIndicatorPosition()
|
||||
return dragConsumed
|
||||
}
|
||||
|
||||
internal fun onRelease(velocity: Float): Float {
|
||||
if (refreshing) return 0f // Already refreshing, do nothing
|
||||
|
||||
if (adjustedDistancePulled > threshold) {
|
||||
onRefreshState.value()
|
||||
}
|
||||
animateIndicatorTo(0f)
|
||||
val consumed =
|
||||
when {
|
||||
// We are flinging without having dragged the pull refresh (for example a fling inside
|
||||
// a list) - don't consume
|
||||
distancePulled == 0f -> 0f
|
||||
// If the velocity is negative, the fling is upwards, and we don't want to prevent the
|
||||
// the list from scrolling
|
||||
velocity < 0f -> 0f
|
||||
// We are showing the indicator, and the fling is downwards - consume everything
|
||||
else -> velocity
|
||||
}
|
||||
distancePulled = 0f
|
||||
return consumed
|
||||
}
|
||||
|
||||
internal fun setRefreshing(refreshing: Boolean) {
|
||||
if (_refreshing != refreshing) {
|
||||
_refreshing = refreshing
|
||||
distancePulled = 0f
|
||||
animateIndicatorTo(if (refreshing) refreshingOffsetState else 0f)
|
||||
}
|
||||
}
|
||||
|
||||
internal fun setThreshold(threshold: Float) {
|
||||
_threshold = threshold
|
||||
}
|
||||
|
||||
internal fun setRefreshingOffset(refreshingOffset: Float) {
|
||||
if (refreshingOffsetState != refreshingOffset) {
|
||||
refreshingOffsetState = refreshingOffset
|
||||
if (refreshing) animateIndicatorTo(refreshingOffset)
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure to cancel any existing animations when we launch a new one. We use this instead of
|
||||
// Animatable as calling snapTo() on every drag delta has a one frame delay, and some extra
|
||||
// overhead of running through the animation pipeline instead of directly mutating the state.
|
||||
private val mutatorMutex = MutatorMutex()
|
||||
|
||||
private fun animateIndicatorTo(offset: Float) =
|
||||
animationScope.launch {
|
||||
mutatorMutex.mutate {
|
||||
animate(initialValue = _position, targetValue = offset) { value, _ -> _position = value }
|
||||
}
|
||||
}
|
||||
|
||||
private fun calculateIndicatorPosition(): Float =
|
||||
when {
|
||||
// If drag hasn't gone past the threshold, the position is the adjustedDistancePulled.
|
||||
adjustedDistancePulled <= threshold -> adjustedDistancePulled
|
||||
else -> {
|
||||
// How far beyond the threshold pull has gone, as a percentage of the threshold.
|
||||
val overshootPercent = abs(progress) - 1.0f
|
||||
// Limit the overshoot to 200%. Linear between 0 and 200.
|
||||
val linearTension = overshootPercent.coerceIn(0f, 2f)
|
||||
// Non-linear tension. Increases with linearTension, but at a decreasing rate.
|
||||
val tensionPercent = linearTension - linearTension.pow(2) / 4
|
||||
// The additional offset beyond the threshold.
|
||||
val extraOffset = threshold * tensionPercent
|
||||
threshold + extraOffset
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Default parameter values for [rememberPullRefreshState]. */
|
||||
object PullRefreshDefaults {
|
||||
/**
|
||||
* If the indicator is below this threshold offset when it is released, a refresh will be
|
||||
* triggered.
|
||||
*/
|
||||
val RefreshThreshold = 80.dp
|
||||
|
||||
/** The offset at which the indicator should be rendered whilst a refresh is occurring. */
|
||||
val RefreshingOffset = 56.dp
|
||||
}
|
||||
|
||||
/**
|
||||
* The distance pulled is multiplied by this value to give us the adjusted distance pulled, which is
|
||||
* used in calculating the indicator position (when the adjusted distance pulled is less than the
|
||||
* refresh threshold, it is the indicator position, otherwise the indicator position is derived from
|
||||
* the progress).
|
||||
*/
|
||||
private const val DRAG_MULTIPLIER = 0.5f
|
||||
@@ -21,61 +21,71 @@
|
||||
package com.vitorpamplona.amethyst.ui.feeds
|
||||
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.BoxScope
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.material3.pullrefresh.PullRefreshIndicator
|
||||
import androidx.compose.material3.pullrefresh.pullRefresh
|
||||
import androidx.compose.material3.pullrefresh.rememberPullRefreshState
|
||||
import androidx.compose.material3.ExperimentalMaterial3Api
|
||||
import androidx.compose.material3.pulltorefresh.PullToRefreshBox
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.rememberCoroutineScope
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import kotlinx.coroutines.delay
|
||||
import kotlinx.coroutines.launch
|
||||
|
||||
@OptIn(ExperimentalMaterial3Api::class)
|
||||
@Composable
|
||||
fun RefresheableBox(
|
||||
invalidateableContent: InvalidatableContent,
|
||||
enablePullRefresh: Boolean = true,
|
||||
content: @Composable () -> Unit,
|
||||
content: @Composable BoxScope.() -> Unit,
|
||||
) {
|
||||
RefresheableBox(
|
||||
enablePullRefresh = enablePullRefresh,
|
||||
onRefresh = { invalidateableContent.invalidateData() },
|
||||
var isRefreshing by remember { mutableStateOf(false) }
|
||||
val scope = rememberCoroutineScope()
|
||||
val onRefresh: () -> Unit = {
|
||||
isRefreshing = true
|
||||
scope.launch {
|
||||
invalidateableContent.invalidateData()
|
||||
delay(500)
|
||||
isRefreshing = false
|
||||
}
|
||||
}
|
||||
|
||||
if (enablePullRefresh) {
|
||||
PullToRefreshBox(
|
||||
isRefreshing = isRefreshing,
|
||||
onRefresh = onRefresh,
|
||||
modifier = Modifier.fillMaxSize(),
|
||||
content = content,
|
||||
)
|
||||
} else {
|
||||
Box(Modifier.fillMaxSize(), content = content)
|
||||
}
|
||||
}
|
||||
|
||||
@OptIn(ExperimentalMaterial3Api::class)
|
||||
@Composable
|
||||
fun RefresheableBox(
|
||||
onRefresh: () -> Unit,
|
||||
content: @Composable BoxScope.() -> Unit,
|
||||
) {
|
||||
var isRefreshing by remember { mutableStateOf(false) }
|
||||
val scope = rememberCoroutineScope()
|
||||
val onRefresh: () -> Unit = {
|
||||
isRefreshing = true
|
||||
scope.launch {
|
||||
onRefresh()
|
||||
delay(500)
|
||||
isRefreshing = false
|
||||
}
|
||||
}
|
||||
|
||||
PullToRefreshBox(
|
||||
isRefreshing = isRefreshing,
|
||||
onRefresh = onRefresh,
|
||||
modifier = Modifier.fillMaxSize(),
|
||||
content = content,
|
||||
)
|
||||
}
|
||||
|
||||
@Composable
|
||||
fun RefresheableBox(
|
||||
enablePullRefresh: Boolean = true,
|
||||
onRefresh: () -> Unit,
|
||||
content: @Composable () -> Unit,
|
||||
) {
|
||||
var refreshing by remember { mutableStateOf(false) }
|
||||
val refresh = {
|
||||
refreshing = true
|
||||
onRefresh()
|
||||
refreshing = false
|
||||
}
|
||||
val pullRefreshState = rememberPullRefreshState(refreshing, onRefresh = refresh)
|
||||
|
||||
val modifier =
|
||||
if (enablePullRefresh) {
|
||||
Modifier.fillMaxSize().pullRefresh(pullRefreshState)
|
||||
} else {
|
||||
Modifier.fillMaxSize()
|
||||
}
|
||||
|
||||
Box(modifier) {
|
||||
content()
|
||||
|
||||
if (enablePullRefresh) {
|
||||
PullRefreshIndicator(
|
||||
refreshing = refreshing,
|
||||
state = pullRefreshState,
|
||||
modifier = Modifier.align(Alignment.TopCenter),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user