svq3: Fix memory corruption introduced by automatic thread_count.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -968,7 +968,7 @@ static void init_dequant_tables(H264Context *h){
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int ff_h264_alloc_tables(H264Context *h){
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MpegEncContext * const s = &h->s;
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const int big_mb_num= s->mb_stride * (s->mb_height+1);
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const int row_mb_num= 2*s->mb_stride*s->avctx->thread_count;
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const int row_mb_num= 2*s->mb_stride*FFMAX(s->avctx->thread_count, 1);
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int x,y;
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FF_ALLOCZ_OR_GOTO(h->s.avctx, h->intra4x4_pred_mode, row_mb_num * 8 * sizeof(uint8_t), fail)
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