avfilter/vf_lut3d: add cosine 1D interpolation
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@ -985,6 +985,7 @@ enum interp_1d_mode {
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INTERPOLATE_1D_NEAREST,
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INTERPOLATE_1D_NEAREST,
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INTERPOLATE_1D_LINEAR,
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INTERPOLATE_1D_LINEAR,
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INTERPOLATE_1D_CUBIC,
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INTERPOLATE_1D_CUBIC,
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INTERPOLATE_1D_COSINE,
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NB_INTERP_1D_MODE
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NB_INTERP_1D_MODE
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};
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};
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@ -1074,6 +1075,7 @@ static const AVOption lut1d_options[] = {
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{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_1D_LINEAR}, 0, NB_INTERP_1D_MODE-1, FLAGS, "interp_mode" },
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{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_1D_LINEAR}, 0, NB_INTERP_1D_MODE-1, FLAGS, "interp_mode" },
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{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "linear", "use values from the linear interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "linear", "use values from the linear interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "cosine", "use values from the cosine interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_COSINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "cubic", "use values from the cubic interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "cubic", "use values from the cubic interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ NULL }
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{ NULL }
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};
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};
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@ -1100,6 +1102,19 @@ static inline float interp_1d_linear(const LUT1DContext *lut1d,
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return lerpf(p, n, d);
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return lerpf(p, n, d);
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}
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}
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static inline float interp_1d_cosine(const LUT1DContext *lut1d,
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int idx, const float s)
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{
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const int prev = PREV(s);
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const int next = NEXT1D(s);
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const float d = s - prev;
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const float p = lut1d->lut[idx][prev];
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const float n = lut1d->lut[idx][next];
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const float m = (1.f - cosf(d * M_PI)) * .5f;
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return lerpf(p, n, m);
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}
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static inline float interp_1d_cubic(const LUT1DContext *lut1d,
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static inline float interp_1d_cubic(const LUT1DContext *lut1d,
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int idx, const float s)
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int idx, const float s)
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{
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{
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@ -1183,26 +1198,32 @@ static int interp_1d_##nbits##_##name##_p##depth(AVFilterContext *ctx, \
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 16)
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#define DEFINE_INTERP_FUNC_1D(name, nbits) \
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#define DEFINE_INTERP_FUNC_1D(name, nbits) \
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@ -1251,10 +1272,12 @@ static int interp_1d_##nbits##_##name(AVFilterContext *ctx, void *arg, \
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DEFINE_INTERP_FUNC_1D(nearest, 8)
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DEFINE_INTERP_FUNC_1D(nearest, 8)
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DEFINE_INTERP_FUNC_1D(linear, 8)
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DEFINE_INTERP_FUNC_1D(linear, 8)
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DEFINE_INTERP_FUNC_1D(cosine, 8)
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DEFINE_INTERP_FUNC_1D(cubic, 8)
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DEFINE_INTERP_FUNC_1D(cubic, 8)
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DEFINE_INTERP_FUNC_1D(nearest, 16)
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DEFINE_INTERP_FUNC_1D(nearest, 16)
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DEFINE_INTERP_FUNC_1D(linear, 16)
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DEFINE_INTERP_FUNC_1D(linear, 16)
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DEFINE_INTERP_FUNC_1D(cosine, 16)
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DEFINE_INTERP_FUNC_1D(cubic, 16)
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DEFINE_INTERP_FUNC_1D(cubic, 16)
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static int config_input_1d(AVFilterLink *inlink)
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static int config_input_1d(AVFilterLink *inlink)
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@ -1307,6 +1330,7 @@ static int config_input_1d(AVFilterLink *inlink)
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switch (lut1d->interpolation) {
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switch (lut1d->interpolation) {
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case INTERPOLATE_1D_NEAREST: SET_FUNC_1D(nearest); break;
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case INTERPOLATE_1D_NEAREST: SET_FUNC_1D(nearest); break;
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case INTERPOLATE_1D_LINEAR: SET_FUNC_1D(linear); break;
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case INTERPOLATE_1D_LINEAR: SET_FUNC_1D(linear); break;
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case INTERPOLATE_1D_COSINE: SET_FUNC_1D(cosine); break;
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case INTERPOLATE_1D_CUBIC: SET_FUNC_1D(cubic); break;
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case INTERPOLATE_1D_CUBIC: SET_FUNC_1D(cubic); break;
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default:
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default:
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av_assert0(0);
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av_assert0(0);
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