binkaudio: add some buffer overread checks.
This stops decoding before overreads instead of after.
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2073224697
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101ef19ef4
@ -152,11 +152,18 @@ static const uint8_t rle_length_tab[16] = {
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2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64
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2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64
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};
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};
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#define GET_BITS_SAFE(out, nbits) do { \
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if (get_bits_left(gb) < nbits) \
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return AVERROR_INVALIDDATA; \
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out = get_bits(gb, nbits); \
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} while (0)
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/**
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/**
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* Decode Bink Audio block
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* Decode Bink Audio block
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* @param[out] out Output buffer (must contain s->block_size elements)
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* @param[out] out Output buffer (must contain s->block_size elements)
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* @return 0 on success, negative error code on failure
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*/
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*/
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static void decode_block(BinkAudioContext *s, short *out, int use_dct)
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static int decode_block(BinkAudioContext *s, short *out, int use_dct)
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{
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{
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int ch, i, j, k;
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int ch, i, j, k;
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float q, quant[25];
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float q, quant[25];
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@ -169,13 +176,19 @@ static void decode_block(BinkAudioContext *s, short *out, int use_dct)
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for (ch = 0; ch < s->channels; ch++) {
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for (ch = 0; ch < s->channels; ch++) {
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FFTSample *coeffs = s->coeffs_ptr[ch];
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FFTSample *coeffs = s->coeffs_ptr[ch];
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if (s->version_b) {
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if (s->version_b) {
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if (get_bits_left(gb) < 64)
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return AVERROR_INVALIDDATA;
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coeffs[0] = av_int2flt(get_bits(gb, 32)) * s->root;
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coeffs[0] = av_int2flt(get_bits(gb, 32)) * s->root;
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coeffs[1] = av_int2flt(get_bits(gb, 32)) * s->root;
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coeffs[1] = av_int2flt(get_bits(gb, 32)) * s->root;
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} else {
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} else {
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if (get_bits_left(gb) < 58)
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return AVERROR_INVALIDDATA;
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coeffs[0] = get_float(gb) * s->root;
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coeffs[0] = get_float(gb) * s->root;
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coeffs[1] = get_float(gb) * s->root;
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coeffs[1] = get_float(gb) * s->root;
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}
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}
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if (get_bits_left(gb) < s->num_bands * 8)
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return AVERROR_INVALIDDATA;
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for (i = 0; i < s->num_bands; i++) {
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for (i = 0; i < s->num_bands; i++) {
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/* constant is result of 0.066399999/log10(M_E) */
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/* constant is result of 0.066399999/log10(M_E) */
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int value = get_bits(gb, 8);
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int value = get_bits(gb, 8);
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@ -190,15 +203,20 @@ static void decode_block(BinkAudioContext *s, short *out, int use_dct)
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while (i < s->frame_len) {
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while (i < s->frame_len) {
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if (s->version_b) {
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if (s->version_b) {
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j = i + 16;
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j = i + 16;
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} else if (get_bits1(gb)) {
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} else {
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j = i + rle_length_tab[get_bits(gb, 4)] * 8;
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int v;
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GET_BITS_SAFE(v, 1);
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if (v) {
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GET_BITS_SAFE(v, 4);
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j = i + rle_length_tab[v] * 8;
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} else {
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} else {
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j = i + 8;
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j = i + 8;
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}
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}
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}
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j = FFMIN(j, s->frame_len);
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j = FFMIN(j, s->frame_len);
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width = get_bits(gb, 4);
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GET_BITS_SAFE(width, 4);
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if (width == 0) {
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if (width == 0) {
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memset(coeffs + i, 0, (j - i) * sizeof(*coeffs));
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memset(coeffs + i, 0, (j - i) * sizeof(*coeffs));
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i = j;
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i = j;
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@ -208,9 +226,11 @@ static void decode_block(BinkAudioContext *s, short *out, int use_dct)
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while (i < j) {
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while (i < j) {
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if (s->bands[k] == i)
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if (s->bands[k] == i)
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q = quant[k++];
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q = quant[k++];
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coeff = get_bits(gb, width);
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GET_BITS_SAFE(coeff, width);
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if (coeff) {
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if (coeff) {
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if (get_bits1(gb))
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int v;
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GET_BITS_SAFE(v, 1);
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if (v)
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coeffs[i] = -q * coeff;
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coeffs[i] = -q * coeff;
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else
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else
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coeffs[i] = q * coeff;
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coeffs[i] = q * coeff;
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@ -246,6 +266,8 @@ static void decode_block(BinkAudioContext *s, short *out, int use_dct)
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s->overlap_len * s->channels * sizeof(*out));
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s->overlap_len * s->channels * sizeof(*out));
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s->first = 0;
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s->first = 0;
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return 0;
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}
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}
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static av_cold int decode_end(AVCodecContext *avctx)
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static av_cold int decode_end(AVCodecContext *avctx)
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@ -277,12 +299,17 @@ static int decode_frame(AVCodecContext *avctx,
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int reported_size;
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int reported_size;
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GetBitContext *gb = &s->gb;
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GetBitContext *gb = &s->gb;
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if (buf_size < 4) {
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av_log(avctx, AV_LOG_ERROR, "Packet is too small\n");
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return AVERROR_INVALIDDATA;
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}
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init_get_bits(gb, buf, buf_size * 8);
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init_get_bits(gb, buf, buf_size * 8);
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reported_size = get_bits_long(gb, 32);
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reported_size = get_bits_long(gb, 32);
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while (get_bits_count(gb) / 8 < buf_size &&
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while (samples + s->block_size <= samples_end) {
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samples + s->block_size <= samples_end) {
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if (decode_block(s, samples, avctx->codec->id == CODEC_ID_BINKAUDIO_DCT))
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decode_block(s, samples, avctx->codec->id == CODEC_ID_BINKAUDIO_DCT);
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break;
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samples += s->block_size;
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samples += s->block_size;
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get_bits_align32(gb);
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get_bits_align32(gb);
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}
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}
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