avutil: Rename FF_CEIL_COMPAT to AV_CEIL_COMPAT
Libav, for some reason, merged this as a public API function. This will aid in future merges. A define is left for backwards compat, just in case some person used it, since it is in a public header. Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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@ -1032,8 +1032,8 @@ static av_cold int opengl_init_context(OpenGLContext *opengl)
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for (i = 1; i < num_planes; i++)
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if (opengl->non_pow_2_textures)
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opengl_configure_texture(opengl, opengl->texture_name[i],
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FF_CEIL_RSHIFT(opengl->width, desc->log2_chroma_w),
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FF_CEIL_RSHIFT(opengl->height, desc->log2_chroma_h));
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AV_CEIL_RSHIFT(opengl->width, desc->log2_chroma_w),
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AV_CEIL_RSHIFT(opengl->height, desc->log2_chroma_h));
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else
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opengl_configure_texture(opengl, opengl->texture_name[i], opengl->width, opengl->height);
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if (has_alpha)
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@ -1135,8 +1135,8 @@ static uint8_t* opengl_get_plane_pointer(OpenGLContext *opengl, AVPacket *pkt, i
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{
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uint8_t *data = pkt->data;
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int wordsize = opengl_type_size(opengl->type);
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int width_chroma = FF_CEIL_RSHIFT(opengl->width, desc->log2_chroma_w);
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int height_chroma = FF_CEIL_RSHIFT(opengl->height, desc->log2_chroma_h);
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int width_chroma = AV_CEIL_RSHIFT(opengl->width, desc->log2_chroma_w);
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int height_chroma = AV_CEIL_RSHIFT(opengl->height, desc->log2_chroma_h);
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int plane = desc->comp[comp_index].plane;
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switch(plane) {
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@ -1161,8 +1161,8 @@ static uint8_t* opengl_get_plane_pointer(OpenGLContext *opengl, AVPacket *pkt, i
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#define LOAD_TEXTURE_DATA(comp_index, sub) \
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{ \
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int width = sub ? FF_CEIL_RSHIFT(opengl->width, desc->log2_chroma_w) : opengl->width; \
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int height = sub ? FF_CEIL_RSHIFT(opengl->height, desc->log2_chroma_h): opengl->height; \
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int width = sub ? AV_CEIL_RSHIFT(opengl->width, desc->log2_chroma_w) : opengl->width; \
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int height = sub ? AV_CEIL_RSHIFT(opengl->height, desc->log2_chroma_h): opengl->height; \
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uint8_t *data; \
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int plane = desc->comp[comp_index].plane; \
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\
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