Cosmetics: whitespaces

Originally committed as revision 25778 to svn://svn.mplayerhq.hu/mplayer/trunk/libswscale
This commit is contained in:
Benoit Fouet
2008-01-17 10:24:14 +00:00
parent e5091488a5
commit 30c48a0af4
6 changed files with 69 additions and 69 deletions

View File

@@ -35,18 +35,18 @@
#define FAST_BGR2YV12 // use 7 bit coeffs instead of 15bit
void (*rgb24to32)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb24to16)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb24to15)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb32to24)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb32to16)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb32to15)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb15to16)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb15to24)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb15to32)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb16to15)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb16to24)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb16to32)(const uint8_t *src,uint8_t *dst,long src_size);
void (*rgb24to32)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb24to16)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb24to15)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb32to24)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb32to16)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb32to15)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb15to16)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb15to24)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb15to32)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb16to15)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb16to24)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb16to32)(const uint8_t *src, uint8_t *dst, long src_size);
//void (*rgb24tobgr32)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb24tobgr24)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb24tobgr16)(const uint8_t *src, uint8_t *dst, long src_size);
@@ -231,20 +231,20 @@ void palette8torgb32(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
/*
for (i=0; i<num_pixels; i++)
((unsigned *)dst)[i] = ((unsigned *)palette)[ src[i] ];
((unsigned *)dst)[i] = ((unsigned *)palette)[src[i]];
*/
for (i=0; i<num_pixels; i++)
{
#ifdef WORDS_BIGENDIAN
dst[3]= palette[ src[i]*4+2 ];
dst[2]= palette[ src[i]*4+1 ];
dst[1]= palette[ src[i]*4+0 ];
dst[3]= palette[src[i]*4+2];
dst[2]= palette[src[i]*4+1];
dst[1]= palette[src[i]*4+0];
#else
//FIXME slow?
dst[0]= palette[ src[i]*4+2 ];
dst[1]= palette[ src[i]*4+1 ];
dst[2]= palette[ src[i]*4+0 ];
dst[0]= palette[src[i]*4+2];
dst[1]= palette[src[i]*4+1];
dst[2]= palette[src[i]*4+0];
//dst[3]= 0; /* do we need this cleansing? */
#endif
dst+= 4;
@@ -257,14 +257,14 @@ void palette8tobgr32(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
for (i=0; i<num_pixels; i++)
{
#ifdef WORDS_BIGENDIAN
dst[3]= palette[ src[i]*4+0 ];
dst[2]= palette[ src[i]*4+1 ];
dst[1]= palette[ src[i]*4+2 ];
dst[3]= palette[src[i]*4+0];
dst[2]= palette[src[i]*4+1];
dst[1]= palette[src[i]*4+2];
#else
//FIXME slow?
dst[0]= palette[ src[i]*4+0 ];
dst[1]= palette[ src[i]*4+1 ];
dst[2]= palette[ src[i]*4+2 ];
dst[0]= palette[src[i]*4+0];
dst[1]= palette[src[i]*4+1];
dst[2]= palette[src[i]*4+2];
//dst[3]= 0; /* do we need this cleansing? */
#endif
@@ -281,14 +281,14 @@ void palette8torgb24(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
/*
writes 1 byte o much and might cause alignment issues on some architectures?
for (i=0; i<num_pixels; i++)
((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[ src[i] ];
((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[src[i]];
*/
for (i=0; i<num_pixels; i++)
{
//FIXME slow?
dst[0]= palette[ src[i]*4+2 ];
dst[1]= palette[ src[i]*4+1 ];
dst[2]= palette[ src[i]*4+0 ];
dst[0]= palette[src[i]*4+2];
dst[1]= palette[src[i]*4+1];
dst[2]= palette[src[i]*4+0];
dst+= 3;
}
}
@@ -299,14 +299,14 @@ void palette8tobgr24(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
/*
writes 1 byte o much and might cause alignment issues on some architectures?
for (i=0; i<num_pixels; i++)
((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[ src[i] ];
((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[src[i]];
*/
for (i=0; i<num_pixels; i++)
{
//FIXME slow?
dst[0]= palette[ src[i]*4+0 ];
dst[1]= palette[ src[i]*4+1 ];
dst[2]= palette[ src[i]*4+2 ];
dst[0]= palette[src[i]*4+0];
dst[1]= palette[src[i]*4+1];
dst[2]= palette[src[i]*4+2];
dst+= 3;
}
}
@@ -318,13 +318,13 @@ void palette8torgb16(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
{
long i;
for (i=0; i<num_pixels; i++)
((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
((uint16_t *)dst)[i] = ((uint16_t *)palette)[src[i]];
}
void palette8tobgr16(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
{
long i;
for (i=0; i<num_pixels; i++)
((uint16_t *)dst)[i] = bswap_16(((uint16_t *)palette)[ src[i] ]);
((uint16_t *)dst)[i] = bswap_16(((uint16_t *)palette)[src[i]]);
}
/**
@@ -334,13 +334,13 @@ void palette8torgb15(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
{
long i;
for (i=0; i<num_pixels; i++)
((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
((uint16_t *)dst)[i] = ((uint16_t *)palette)[src[i]];
}
void palette8tobgr15(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
{
long i;
for (i=0; i<num_pixels; i++)
((uint16_t *)dst)[i] = bswap_16(((uint16_t *)palette)[ src[i] ]);
((uint16_t *)dst)[i] = bswap_16(((uint16_t *)palette)[src[i]]);
}
void rgb32tobgr24(const uint8_t *src, uint8_t *dst, long src_size)