avcodec/x86/lossless_audiodsp: Make scalarproduct_and_madd_int16 prototypes more similar
This is needed as the mmx code is used as fallback from the ssse3 code Suggested-by: jamrial Tested-by: wm4 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -122,7 +122,7 @@ align 16
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; int ff_scalarproduct_and_madd_int16(int16_t *v1, int16_t *v2, int16_t *v3,
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; int ff_scalarproduct_and_madd_int16(int16_t *v1, int16_t *v2, int16_t *v3,
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; int order, int mul)
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; int order, int mul)
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INIT_XMM ssse3
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INIT_XMM ssse3
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cglobal scalarproduct_and_madd_int16, 4,5,10, v1, v2, v3, order, mul
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cglobal scalarproduct_and_madd_int16, 4,4,10, v1, v2, v3, order, mul
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test orderq, 8
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test orderq, 8
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jnz scalarproduct_and_madd_int16_fallback
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jnz scalarproduct_and_madd_int16_fallback
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shl orderq, 1
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shl orderq, 1
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