avfilter/af_adynamicequalizer: add new structure to hold filtering state

This commit is contained in:
Paul B Mahol
2023-11-04 14:34:18 +01:00
parent 3f890fbfd9
commit 43226efc21
2 changed files with 34 additions and 22 deletions

View File

@@ -23,6 +23,19 @@
#include "audio.h"
#include "formats.h"
typedef struct ChannelContext {
double fa_double[3], fm_double[3];
double dstate_double[2];
double fstate_double[2];
double gain_double;
double threshold_double;
float fa_float[3], fm_float[3];
float dstate_float[2];
float fstate_float[2];
float gain_float;
float threshold_float;
} ChannelContext;
typedef struct AudioDynamicEqualizerContext {
const AVClass *class;
@@ -52,7 +65,7 @@ typedef struct AudioDynamicEqualizerContext {
double da_double[3], dm_double[3];
float da_float[3], dm_float[3];
AVFrame *state;
ChannelContext *cc;
} AudioDynamicEqualizerContext;
static int query_formats(AVFilterContext *ctx)
@@ -96,8 +109,8 @@ static int config_input(AVFilterLink *inlink)
AudioDynamicEqualizerContext *s = ctx->priv;
s->format = inlink->format;
s->state = ff_get_audio_buffer(inlink, 16);
if (!s->state)
s->cc = av_calloc(inlink->ch_layout.nb_channels, sizeof(*s->cc));
if (!s->cc)
return AVERROR(ENOMEM);
switch (s->format) {
@@ -148,7 +161,7 @@ static av_cold void uninit(AVFilterContext *ctx)
{
AudioDynamicEqualizerContext *s = ctx->priv;
av_frame_free(&s->state);
av_freep(&s->cc);
}
#define OFFSET(x) offsetof(AudioDynamicEqualizerContext, x)