avcodec/smacker: Use smaller types
This will mean that we will need less stack space lateron when these arrays are no longer heap-allocated. No discernible speed impact. Reviewed-by: Paul B Mahol <onemda@gmail.com> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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@ -69,8 +69,8 @@ typedef struct HuffContext {
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int length;
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int current;
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uint32_t *bits;
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int *lengths;
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int *values;
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uint8_t *lengths;
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uint8_t *values;
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} HuffContext;
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/* common parameters used for decode_bigtree */
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@ -78,7 +78,7 @@ typedef struct DBCtx {
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int current, length;
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int *values;
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VLC *v1, *v2;
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int *recode1, *recode2;
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const uint8_t *recode1, *recode2;
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int escapes[3];
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int *last;
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} DBCtx;
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@ -671,7 +671,7 @@ static int smka_decode_frame(AVCodecContext *avctx, void *data,
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skip_bits1(&gb);
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if(h[i].current > 1) {
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ret = init_vlc(&vlc[i], SMKTREE_BITS, h[i].current,
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h[i].lengths, sizeof(int), sizeof(int),
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INIT_VLC_DEFAULT_SIZES(h[i].lengths),
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h[i].bits, sizeof(uint32_t), sizeof(uint32_t), INIT_VLC_LE);
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if (ret < 0) {
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av_log(avctx, AV_LOG_ERROR, "Cannot build VLC table\n");
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