swresample/resample: use uniform normalization
this gives better frequency response update swresample fate and other fates that depend on resampling Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
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@@ -149,6 +149,7 @@ static int build_filter(ResampleContext *c, void *filter, double factor, int tap
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double *tab = av_malloc_array(tap_count+1, sizeof(*tab));
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double *sin_lut = av_malloc_array(ph_nb, sizeof(*sin_lut));
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const int center= (tap_count-1)/2;
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double norm = 0;
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int ret = AVERROR(ENOMEM);
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if (!tab || !sin_lut)
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@@ -160,10 +161,9 @@ static int build_filter(ResampleContext *c, void *filter, double factor, int tap
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if (factor == 1.0) {
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for (ph = 0; ph < ph_nb; ph++)
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sin_lut[ph] = sin(M_PI * ph / phase_count);
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sin_lut[ph] = sin(M_PI * ph / phase_count) * (center & 1 ? 1 : -1);
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}
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for(ph = 0; ph < ph_nb; ph++) {
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double norm = 0;
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s = sin_lut[ph];
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for(i=0;i<=tap_count;i++) {
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x = M_PI * ((double)(i - center) - (double)ph / phase_count) * factor;
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@@ -194,7 +194,7 @@ static int build_filter(ResampleContext *c, void *filter, double factor, int tap
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tab[i] = y;
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s = -s;
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if (i < tap_count)
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if (!ph && i < tap_count)
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norm += y;
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}
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@@ -211,7 +211,7 @@ static int build_filter(ResampleContext *c, void *filter, double factor, int tap
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else {
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for (i = 1; i <= tap_count; i++)
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((int16_t*)filter)[(phase_count-ph) * alloc + tap_count-i] =
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av_clip_int16(lrintf(tab[i] * scale / (norm - tab[0] + tab[tap_count])));
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av_clip_int16(lrintf(tab[i] * scale / norm));
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}
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break;
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case AV_SAMPLE_FMT_S32P:
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@@ -225,7 +225,7 @@ static int build_filter(ResampleContext *c, void *filter, double factor, int tap
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else {
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for (i = 1; i <= tap_count; i++)
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((int32_t*)filter)[(phase_count-ph) * alloc + tap_count-i] =
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av_clipl_int32(llrint(tab[i] * scale / (norm - tab[0] + tab[tap_count])));
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av_clipl_int32(llrint(tab[i] * scale / norm));
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}
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break;
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case AV_SAMPLE_FMT_FLTP:
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@@ -238,7 +238,7 @@ static int build_filter(ResampleContext *c, void *filter, double factor, int tap
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}
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else {
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for (i = 1; i <= tap_count; i++)
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((float*)filter)[(phase_count-ph) * alloc + tap_count-i] = tab[i] * scale / (norm - tab[0] + tab[tap_count]);
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((float*)filter)[(phase_count-ph) * alloc + tap_count-i] = tab[i] * scale / norm;
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}
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break;
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case AV_SAMPLE_FMT_DBLP:
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@@ -251,7 +251,7 @@ static int build_filter(ResampleContext *c, void *filter, double factor, int tap
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}
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else {
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for (i = 1; i <= tap_count; i++)
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((double*)filter)[(phase_count-ph) * alloc + tap_count-i] = tab[i] * scale / (norm - tab[0] + tab[tap_count]);
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((double*)filter)[(phase_count-ph) * alloc + tap_count-i] = tab[i] * scale / norm;
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}
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break;
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}
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