Move *malloc() out of tree.c, that way the code can be used with
flat arrays which have lower overhead than millions of mallocd() elements. Originally committed as revision 11399 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
@@ -48,12 +48,15 @@ int ff_nut_sp_pts_cmp(syncpoint_t *a, syncpoint_t *b){
|
||||
}
|
||||
|
||||
void ff_nut_add_sp(NUTContext *nut, int64_t pos, int64_t back_ptr, int64_t ts){
|
||||
syncpoint_t *sp2, *sp= av_mallocz(sizeof(syncpoint_t));
|
||||
syncpoint_t *sp= av_mallocz(sizeof(syncpoint_t));
|
||||
struct AVTreeNode *node= av_mallocz(av_tree_node_size);
|
||||
|
||||
sp->pos= pos;
|
||||
sp->back_ptr= back_ptr;
|
||||
sp->ts= ts;
|
||||
sp2= av_tree_insert(&nut->syncpoints, sp, ff_nut_sp_pos_cmp);
|
||||
if(sp2 && sp2 != sp)
|
||||
av_tree_insert(&nut->syncpoints, sp, ff_nut_sp_pos_cmp, &node);
|
||||
if(node){
|
||||
av_free(sp);
|
||||
av_free(node);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user