avfilter/paletteuse: name target color arg consistently in colormap functions

This commit is contained in:
Clément Bœsch
2022-11-05 00:55:55 +01:00
parent 755c427f7a
commit 71ed92e9c4

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@@ -180,7 +180,7 @@ static av_always_inline int diff(const uint32_t a, const uint32_t b, const int t
} }
} }
static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const uint32_t argb, const int trans_thresh) static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const uint32_t target, const int trans_thresh)
{ {
int i, pal_id = -1, min_dist = INT_MAX; int i, pal_id = -1, min_dist = INT_MAX;
@@ -188,7 +188,7 @@ static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *pale
const uint32_t c = palette[i]; const uint32_t c = palette[i];
if (c >> 24 >= trans_thresh) { // ignore transparent entry if (c >> 24 >= trans_thresh) { // ignore transparent entry
const int d = diff(palette[i], argb, trans_thresh); const int d = diff(palette[i], target, trans_thresh);
if (d < min_dist) { if (d < min_dist) {
pal_id = i; pal_id = i;
min_dist = d; min_dist = d;
@@ -235,10 +235,10 @@ static void colormap_nearest_node(const struct color_node *map,
} }
} }
static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const uint8_t rgb, const int trans_thresh) static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const uint8_t target, const int trans_thresh)
{ {
struct nearest_color res = {.dist_sqd = INT_MAX, .node_pos = -1}; struct nearest_color res = {.dist_sqd = INT_MAX, .node_pos = -1};
colormap_nearest_node(node, 0, rgb, trans_thresh, &res); colormap_nearest_node(node, 0, target, trans_thresh, &res);
return node[res.node_pos].palette_id; return node[res.node_pos].palette_id;
} }