added ffserver disabling for easier porting

Originally committed as revision 1341 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Fabrice Bellard
2002-12-18 16:34:07 +00:00
parent 17a70fdeef
commit 8154d2e01a
2 changed files with 13 additions and 1 deletions

View File

@@ -19,7 +19,10 @@ EXE=.exe
PROG=ffmpeg$(EXE) PROG=ffmpeg$(EXE)
else else
EXT= EXT=
PROG=ffmpeg ffplay ffserver PROG=ffmpeg ffplay
ifeq ($(CONFIG_FFSERVER),yes)
PROG+=ffserver
endif
endif endif
ifeq ($(CONFIG_AUDIO_BEOS),yes) ifeq ($(CONFIG_AUDIO_BEOS),yes)

9
configure vendored
View File

@@ -71,6 +71,7 @@ mpegaudio_hp="yes"
SHFLAGS=-shared SHFLAGS=-shared
netserver="no" netserver="no"
need_inet_aton="no" need_inet_aton="no"
ffserver="yes"
LDFLAGS=-Wl,--warn-common LDFLAGS=-Wl,--warn-common
FFSLDFLAGS=-Wl,-E FFSLDFLAGS=-Wl,-E
@@ -275,6 +276,8 @@ for opt do
;; ;;
--disable-mpegaudio-hp) mpegaudio_hp="no" --disable-mpegaudio-hp) mpegaudio_hp="no"
;; ;;
--disable-ffserver) ffserver="no"
;;
esac esac
done done
@@ -487,6 +490,7 @@ echo " --disable-vhook disable video hooking support"
echo " --enable-gprof enable profiling with gprof [$gprof]" echo " --enable-gprof enable profiling with gprof [$gprof]"
echo " --disable-mpegaudio-hp faster (but less accurate)" echo " --disable-mpegaudio-hp faster (but less accurate)"
echo " mpegaudio decoding [default=no]" echo " mpegaudio decoding [default=no]"
echo " --disable-ffserver disable ffserver build"
echo "" echo ""
echo "NOTE: The object files are build at the place where configure is launched" echo "NOTE: The object files are build at the place where configure is launched"
exit 1 exit 1
@@ -704,6 +708,11 @@ if test "$simpleidct" = "yes" ; then
echo "#define SIMPLE_IDCT 1" >> $TMPH echo "#define SIMPLE_IDCT 1" >> $TMPH
fi fi
if test "$ffserver" = "yes" ; then
echo "#define CONFIG_FFSERVER 1" >> $TMPH
echo "CONFIG_FFSERVER=yes" >> config.mak
fi
echo "#define restrict $_restrict" >> $TMPH echo "#define restrict $_restrict" >> $TMPH
# build tree in object directory if source path is different from current one # build tree in object directory if source path is different from current one