avfilter: add crystalizer audio filter
Signed-off-by: Vitaly Ostrosablin <tmp6154@yandex.ru>
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7387506b06
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@ -13,6 +13,7 @@ version <next>:
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- OpenH264 decoder wrapper
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- MediaCodec hwaccel
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- True Audio (TTA) muxer
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- crystalizer audio filter
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version 3.1:
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@ -2110,6 +2110,20 @@ Set temperature degree in Celsius. This is the temperature of the environment.
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Default is 20.
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@end table
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@section crystalizer
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Simple algorithm to expand audio dynamic range.
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The filter accepts the following options:
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@table @option
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@item i
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Sets the intensity of effect (default: 2.0). Must be in range between 0.0
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(unchanged sound) to 10.0 (maximum effect).
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@item c
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Enable clipping. By default is enabled.
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@end table
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@section dcshift
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Apply a DC shift to the audio.
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@ -78,6 +78,7 @@ OBJS-$(CONFIG_CHANNELSPLIT_FILTER) += af_channelsplit.o
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OBJS-$(CONFIG_CHORUS_FILTER) += af_chorus.o generate_wave_table.o
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OBJS-$(CONFIG_COMPAND_FILTER) += af_compand.o
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OBJS-$(CONFIG_COMPENSATIONDELAY_FILTER) += af_compensationdelay.o
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OBJS-$(CONFIG_CRYSTALIZER_FILTER) += af_crystalizer.o
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OBJS-$(CONFIG_DCSHIFT_FILTER) += af_dcshift.o
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OBJS-$(CONFIG_DYNAUDNORM_FILTER) += af_dynaudnorm.o
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OBJS-$(CONFIG_EARWAX_FILTER) += af_earwax.o
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153
libavfilter/af_crystalizer.c
Normal file
153
libavfilter/af_crystalizer.c
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@ -0,0 +1,153 @@
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/*
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* Copyright (c) 2016 The FFmpeg Project
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/channel_layout.h"
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#include "libavutil/opt.h"
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#include "avfilter.h"
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#include "audio.h"
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#include "formats.h"
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typedef struct CrystalizerContext {
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const AVClass *class;
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float mult;
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int clip;
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AVFrame *prev;
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} CrystalizerContext;
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#define OFFSET(x) offsetof(CrystalizerContext, x)
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#define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
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static const AVOption crystalizer_options[] = {
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{ "i", "set intensity", OFFSET(mult), AV_OPT_TYPE_FLOAT, {.dbl=2.0}, 0, 10, A },
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{ "c", "enable clipping", OFFSET(clip), AV_OPT_TYPE_BOOL, {.i64=1}, 0, 1, A },
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{ NULL }
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};
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AVFILTER_DEFINE_CLASS(crystalizer);
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static int query_formats(AVFilterContext *ctx)
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{
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AVFilterFormats *formats = NULL;
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AVFilterChannelLayouts *layouts = NULL;
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int ret;
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if ((ret = ff_add_format (&formats, AV_SAMPLE_FMT_FLT )) < 0 ||
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(ret = ff_set_common_formats(ctx , formats )) < 0)
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return ret;
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layouts = ff_all_channel_counts();
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if (!layouts)
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return AVERROR(ENOMEM);
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ret = ff_set_common_channel_layouts(ctx, layouts);
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if (ret < 0)
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return ret;
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formats = ff_all_samplerates();
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return ff_set_common_samplerates(ctx, formats);
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}
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static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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{
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AVFilterContext *ctx = inlink->dst;
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AVFilterLink *outlink = ctx->outputs[0];
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CrystalizerContext *s = ctx->priv;
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const float *src = (const float *)in->data[0];
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const float mult = s->mult;
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AVFrame *out;
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float *dst, *prv;
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int n, c;
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if (!s->prev) {
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s->prev = ff_get_audio_buffer(inlink, 1);
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if (!s->prev) {
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av_frame_free(&in);
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return AVERROR(ENOMEM);
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}
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}
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if (av_frame_is_writable(in)) {
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out = in;
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} else {
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out = ff_get_audio_buffer(inlink, in->nb_samples);
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if (!out) {
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av_frame_free(&in);
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return AVERROR(ENOMEM);
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}
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av_frame_copy_props(out, in);
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}
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dst = (float *)out->data[0];
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prv = (float *)s->prev->data[0];
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for (n = 0; n < in->nb_samples; n++) {
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for (c = 0; c < in->channels; c++) {
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float current = src[c];
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dst[c] = current + (current - prv[c]) * mult;
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prv[c] = current;
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if (s->clip) {
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dst[c] = av_clipf(dst[c], -1, 1);
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}
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}
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dst += c;
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src += c;
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}
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if (out != in)
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av_frame_free(&in);
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return ff_filter_frame(outlink, out);
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}
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static av_cold void uninit(AVFilterContext *ctx)
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{
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CrystalizerContext *s = ctx->priv;
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av_frame_free(&s->prev);
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}
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static const AVFilterPad inputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_AUDIO,
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.filter_frame = filter_frame,
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},
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{ NULL }
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};
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static const AVFilterPad outputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_AUDIO,
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},
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{ NULL }
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};
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AVFilter ff_af_crystalizer = {
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.name = "crystalizer",
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.description = NULL_IF_CONFIG_SMALL("Simple expand audio dynamic range filter."),
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.query_formats = query_formats,
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.priv_size = sizeof(CrystalizerContext),
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.priv_class = &crystalizer_class,
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.uninit = uninit,
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.inputs = inputs,
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.outputs = outputs,
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};
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@ -96,6 +96,7 @@ void avfilter_register_all(void)
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REGISTER_FILTER(CHORUS, chorus, af);
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REGISTER_FILTER(COMPAND, compand, af);
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REGISTER_FILTER(COMPENSATIONDELAY, compensationdelay, af);
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REGISTER_FILTER(CRYSTALIZER, crystalizer, af);
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REGISTER_FILTER(DCSHIFT, dcshift, af);
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REGISTER_FILTER(DYNAUDNORM, dynaudnorm, af);
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REGISTER_FILTER(EARWAX, earwax, af);
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@ -30,7 +30,7 @@
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#include "libavutil/version.h"
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#define LIBAVFILTER_VERSION_MAJOR 6
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#define LIBAVFILTER_VERSION_MINOR 49
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#define LIBAVFILTER_VERSION_MINOR 50
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#define LIBAVFILTER_VERSION_MICRO 100
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#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
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