swr: limit buffer size for silence injection
This reduces memory usage for unreasonable large silence injections Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -818,6 +818,13 @@ int swr_inject_silence(struct SwrContext *s, int count){
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if(count <= 0)
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if(count <= 0)
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return 0;
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return 0;
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#define MAX_SILENCE_STEP 16384
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while (count > MAX_SILENCE_STEP) {
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if ((ret = swr_inject_silence(s, MAX_SILENCE_STEP)) < 0)
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return ret;
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count -= MAX_SILENCE_STEP;
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}
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if((ret=swri_realloc_audio(&s->silence, count))<0)
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if((ret=swri_realloc_audio(&s->silence, count))<0)
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return ret;
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return ret;
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