lavd/opengl_enc: fix pixel data alignment

Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
(cherry picked from commit 8ff72924cfeb3c8fa8fc57cfea3f78ca0caaec0f)

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Lukasz Marek 2014-04-30 20:49:52 +02:00 committed by Michael Niedermayer
parent 9d0ff6436e
commit c9c223ba00

View File

@ -1204,6 +1204,8 @@ static int opengl_draw(AVFormatContext *h, void *input, int repaint, int is_pkt)
glClear(GL_COLOR_BUFFER_BIT);
if (!repaint) {
if (is_pkt)
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
LOAD_TEXTURE_DATA(0, 0)
if (desc->flags & AV_PIX_FMT_FLAG_PLANAR) {
LOAD_TEXTURE_DATA(1, 1)