libavcodec/texturedsp : add rgtc1u_alpha decoding func

this func decode an rgtc1 texture and overwrite only the alpha channel
of the dest RGBA picture

Signed-off-by: Tom Butterworth <bangnoise@gmail.com>
This commit is contained in:
Martin Vignali
2017-09-28 21:36:58 +02:00
committed by Tom Butterworth
parent 0655810072
commit d4d4629dfe
2 changed files with 33 additions and 9 deletions

View File

@@ -413,7 +413,7 @@ static int dxt5ys_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
static inline void rgtc_block_internal(uint8_t *dst, ptrdiff_t stride, static inline void rgtc_block_internal(uint8_t *dst, ptrdiff_t stride,
const uint8_t *block, const uint8_t *block,
const int *color_tab) const int *color_tab, int alpha)
{ {
uint8_t indices[16]; uint8_t indices[16];
int x, y; int x, y;
@@ -429,14 +429,20 @@ static inline void rgtc_block_internal(uint8_t *dst, ptrdiff_t stride,
int i = indices[x + y * 4]; int i = indices[x + y * 4];
/* Interval expansion from [-1 1] or [0 1] to [0 255]. */ /* Interval expansion from [-1 1] or [0 1] to [0 255]. */
int c = color_tab[i]; int c = color_tab[i];
if (alpha){
dst [x * 4 + y * stride + 3] = (uint8_t)c;
}
else{
uint32_t pixel = RGBA(c, c, c, 255U); uint32_t pixel = RGBA(c, c, c, 255U);
AV_WL32(dst + x * 4 + y * stride, pixel); AV_WL32(dst + x * 4 + y * stride, pixel);
} }
} }
} }
}
static inline void rgtc1_block_internal(uint8_t *dst, ptrdiff_t stride, static inline void rgtc1_block_internal(uint8_t *dst, ptrdiff_t stride,
const uint8_t *block, int sign) const uint8_t *block, int sign, int alpha)
{ {
int color_table[8]; int color_table[8];
int r0, r1; int r0, r1;
@@ -472,7 +478,7 @@ static inline void rgtc1_block_internal(uint8_t *dst, ptrdiff_t stride,
color_table[7] = 255; /* max range */ // bit code 111 color_table[7] = 255; /* max range */ // bit code 111
} }
rgtc_block_internal(dst, stride, block, color_table); rgtc_block_internal(dst, stride, block, color_table, alpha);
} }
/** /**
@@ -486,7 +492,7 @@ static inline void rgtc1_block_internal(uint8_t *dst, ptrdiff_t stride,
*/ */
static int rgtc1s_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) static int rgtc1s_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
{ {
rgtc1_block_internal(dst, stride, block, 1); rgtc1_block_internal(dst, stride, block, 1, 0);
return 8; return 8;
} }
@@ -502,7 +508,23 @@ static int rgtc1s_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
*/ */
static int rgtc1u_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) static int rgtc1u_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
{ {
rgtc1_block_internal(dst, stride, block, 0); rgtc1_block_internal(dst, stride, block, 0, 0);
return 8;
}
/**
* Decompress one block of a RGRC1 texture with unsigned components
* and overwrite the alpha component in 'dst' (RGBA data).
*
* @param dst output buffer.
* @param stride scanline in bytes.
* @param block block to decompress.
* @return how much texture data has been consumed.
*/
static int rgtc1u_alpha_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
{
rgtc1_block_internal(dst, stride, block, 0, 1);
return 8; return 8;
} }
@@ -516,8 +538,8 @@ static inline void rgtc2_block_internal(uint8_t *dst, ptrdiff_t stride,
int x, y; int x, y;
/* Decompress the two channels separately and interleave them afterwards. */ /* Decompress the two channels separately and interleave them afterwards. */
rgtc1_block_internal(c0, 16, block, sign); rgtc1_block_internal(c0, 16, block, sign, 0);
rgtc1_block_internal(c1, 16, block + 8, sign); rgtc1_block_internal(c1, 16, block + 8, sign, 0);
/* B is rebuilt exactly like a normal map. */ /* B is rebuilt exactly like a normal map. */
for (y = 0; y < 4; y++) { for (y = 0; y < 4; y++) {
@@ -608,6 +630,7 @@ av_cold void ff_texturedsp_init(TextureDSPContext *c)
c->dxt5ys_block = dxt5ys_block; c->dxt5ys_block = dxt5ys_block;
c->rgtc1s_block = rgtc1s_block; c->rgtc1s_block = rgtc1s_block;
c->rgtc1u_block = rgtc1u_block; c->rgtc1u_block = rgtc1u_block;
c->rgtc1u_alpha_block = rgtc1u_alpha_block;
c->rgtc2s_block = rgtc2s_block; c->rgtc2s_block = rgtc2s_block;
c->rgtc2u_block = rgtc2u_block; c->rgtc2u_block = rgtc2u_block;
c->dxn3dc_block = dxn3dc_block; c->dxn3dc_block = dxn3dc_block;

View File

@@ -53,6 +53,7 @@ typedef struct TextureDSPContext {
int (*dxt5ys_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxt5ys_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
int (*rgtc1s_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*rgtc1s_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
int (*rgtc1u_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*rgtc1u_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
int (*rgtc1u_alpha_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
int (*rgtc2s_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*rgtc2s_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
int (*rgtc2u_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*rgtc2u_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
int (*dxn3dc_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxn3dc_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);