vble: move get_bits_left() check out of inner loop, we can perform the check completely before the loop.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -41,6 +41,7 @@ typedef struct {
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static int vble_unpack(VBLEContext *ctx, GetBitContext *gb)
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{
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int i;
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int allbits = 0;
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static const uint8_t LUT[256] = {
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8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
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5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
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@ -68,16 +69,17 @@ static int vble_unpack(VBLEContext *ctx, GetBitContext *gb)
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return -1;
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ctx->len[i] = 8;
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}
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allbits += ctx->len[i];
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}
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/* Check we have enough bits left */
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if (get_bits_left(gb) < allbits)
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return -1;
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/* For any values that have length 0 */
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memset(ctx->val, 0, ctx->size);
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for (i = 0; i < ctx->size; i++) {
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/* Check we have enough bits left */
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if (get_bits_left(gb) < ctx->len[i])
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return -1;
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/* get_bits can't take a length of 0 */
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if (ctx->len[i])
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ctx->val[i] = (1 << ctx->len[i]) + get_bits(gb, ctx->len[i]) - 1;
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