ac3enc: split templated float vs. fixed functions into a separate file.

Function pointers are used for templated functions instead of needlessly
duplicating many functions.
This commit is contained in:
Justin Ruggles
2011-06-10 14:57:19 -04:00
parent e754dfc0bb
commit e0cc66df61
8 changed files with 577 additions and 445 deletions

View File

@@ -27,14 +27,25 @@
*/
#define CONFIG_AC3ENC_FLOAT 1
#include "ac3enc.c"
#include "ac3enc.h"
#include "eac3enc.h"
#include "kbdwin.h"
#if CONFIG_AC3_ENCODER
#define AC3ENC_TYPE AC3ENC_TYPE_AC3
#include "ac3enc_opts_template.c"
static AVClass ac3enc_class = { "AC-3 Encoder", av_default_item_name,
ac3_options, LIBAVUTIL_VERSION_INT };
#endif
#include "ac3enc_template.c"
/**
* Finalize MDCT and free allocated memory.
*/
static av_cold void mdct_end(AC3MDCTContext *mdct)
av_cold void ff_ac3_float_mdct_end(AC3MDCTContext *mdct)
{
ff_mdct_end(&mdct->fft);
av_freep(&mdct->window);
@@ -45,8 +56,8 @@ static av_cold void mdct_end(AC3MDCTContext *mdct)
* Initialize MDCT tables.
* @param nbits log2(MDCT size)
*/
static av_cold int mdct_init(AVCodecContext *avctx, AC3MDCTContext *mdct,
int nbits)
av_cold int ff_ac3_float_mdct_init(AVCodecContext *avctx, AC3MDCTContext *mdct,
int nbits)
{
float *window;
int i, n, n2;
@@ -71,8 +82,9 @@ static av_cold int mdct_init(AVCodecContext *avctx, AC3MDCTContext *mdct,
/**
* Apply KBD window to input samples prior to MDCT.
*/
static void apply_window(DSPContext *dsp, float *output, const float *input,
const float *window, unsigned int len)
void ff_ac3_float_apply_window(DSPContext *dsp, float *output,
const float *input, const float *window,
unsigned int len)
{
dsp->vector_fmul(output, input, window, len);
}
@@ -81,7 +93,7 @@ static void apply_window(DSPContext *dsp, float *output, const float *input,
/**
* Normalize the input samples to use the maximum available precision.
*/
static int normalize_samples(AC3EncodeContext *s)
int ff_ac3_float_normalize_samples(AC3EncodeContext *s)
{
/* Normalization is not needed for floating-point samples, so just return 0 */
return 0;
@@ -91,7 +103,7 @@ static int normalize_samples(AC3EncodeContext *s)
/**
* Scale MDCT coefficients from float to 24-bit fixed-point.
*/
static void scale_coefficients(AC3EncodeContext *s)
void ff_ac3_float_scale_coefficients(AC3EncodeContext *s)
{
int chan_size = AC3_MAX_COEFS * AC3_MAX_BLOCKS;
s->ac3dsp.float_to_fixed24(s->fixed_coef_buffer + chan_size,
@@ -106,29 +118,13 @@ AVCodec ff_ac3_encoder = {
AVMEDIA_TYPE_AUDIO,
CODEC_ID_AC3,
sizeof(AC3EncodeContext),
ac3_encode_init,
ac3_encode_frame,
ac3_encode_close,
ff_ac3_encode_init,
ff_ac3_encode_frame,
ff_ac3_encode_close,
NULL,
.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_FLT,AV_SAMPLE_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
.priv_class = &ac3enc_class,
.channel_layouts = ac3_channel_layouts,
};
#endif
#if CONFIG_EAC3_ENCODER
AVCodec ff_eac3_encoder = {
.name = "eac3",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_EAC3,
.priv_data_size = sizeof(AC3EncodeContext),
.init = ac3_encode_init,
.encode = ac3_encode_frame,
.close = ac3_encode_close,
.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_FLT,AV_SAMPLE_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
.priv_class = &eac3enc_class,
.channel_layouts = ac3_channel_layouts,
.channel_layouts = ff_ac3_channel_layouts,
};
#endif