lavfi/nlmeans: inline integral patch value function
This prevents redundant position computation and make the code faster (1.1x faster overall).
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@ -100,44 +100,6 @@ static int query_formats(AVFilterContext *ctx)
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return ff_set_common_formats(ctx, fmts_list);
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}
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/*
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* M is a discrete map where every entry contains the sum of all the entries
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* in the rectangle from the top-left origin of M to its coordinate. In the
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* following schema, "i" contains the sum of the whole map:
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*
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* M = +----------+-----------------+----+
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* | | | |
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* | | | |
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* | a| b| c|
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* +----------+-----------------+----+
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* | | | |
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* | | | |
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* | | X | |
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* | | | |
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* | d| e| f|
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* +----------+-----------------+----+
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* | | | |
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* | g| h| i|
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* +----------+-----------------+----+
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*
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* The sum of the X box can be calculated with:
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* X = e-d-b+a
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*
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* See https://en.wikipedia.org/wiki/Summed_area_table
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*
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* The compute*_ssd functions compute the integral image M where every entry
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* contains the sum of the squared difference of every corresponding pixels of
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* two input planes of the same size as M.
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*/
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static inline uint32_t get_integral_patch_value(const uint32_t *ii, int ii_lz_32, int x, int y, int p)
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{
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const uint32_t a = ii[(y - p - 1) * ii_lz_32 + (x - p - 1)];
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const uint32_t b = ii[(y - p - 1) * ii_lz_32 + (x + p )];
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const uint32_t d = ii[(y + p ) * ii_lz_32 + (x - p - 1)];
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const uint32_t e = ii[(y + p ) * ii_lz_32 + (x + p )];
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return e - d - b + a;
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}
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/**
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* Compute squared difference of the safe area (the zone where s1 and s2
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* overlap). It is likely the largest integral zone, so it is interesting to do
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@ -393,12 +355,51 @@ static int nlmeans_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs
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const int slice_end = (process_h * (jobnr+1)) / nb_jobs;
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const int starty = td->starty + slice_start;
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const int endy = td->starty + slice_end;
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const int p = td->p;
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const uint32_t *ii = td->ii_start + (starty - p - 1) * s->ii_lz_32 - p - 1;
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const int dist_b = 2*p + 1;
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const int dist_d = dist_b * s->ii_lz_32;
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const int dist_e = dist_d + dist_b;
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for (y = starty; y < endy; y++) {
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const uint8_t *src = td->src + y*src_linesize;
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struct weighted_avg *wa = s->wa + y*s->wa_linesize;
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for (x = td->startx; x < td->endx; x++) {
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const uint32_t patch_diff_sq = get_integral_patch_value(td->ii_start, s->ii_lz_32, x, y, td->p);
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/*
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* M is a discrete map where every entry contains the sum of all the entries
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* in the rectangle from the top-left origin of M to its coordinate. In the
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* following schema, "i" contains the sum of the whole map:
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*
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* M = +----------+-----------------+----+
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* | | | |
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* | | | |
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* | a| b| c|
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* +----------+-----------------+----+
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* | | | |
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* | | | |
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* | | X | |
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* | | | |
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* | d| e| f|
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* +----------+-----------------+----+
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* | | | |
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* | g| h| i|
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* +----------+-----------------+----+
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*
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* The sum of the X box can be calculated with:
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* X = e-d-b+a
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*
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* See https://en.wikipedia.org/wiki/Summed_area_table
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*
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* The compute*_ssd functions compute the integral image M where every entry
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* contains the sum of the squared difference of every corresponding pixels of
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* two input planes of the same size as M.
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*/
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const uint32_t a = ii[x];
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const uint32_t b = ii[x + dist_b];
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const uint32_t d = ii[x + dist_d];
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const uint32_t e = ii[x + dist_e];
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const uint32_t patch_diff_sq = e - d - b + a;
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if (patch_diff_sq < s->max_meaningful_diff) {
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const unsigned weight_lut_idx = patch_diff_sq * s->pdiff_lut_scale;
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const float weight = s->weight_lut[weight_lut_idx]; // exp(-patch_diff_sq * s->pdiff_scale)
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@ -406,6 +407,7 @@ static int nlmeans_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs
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wa[x].sum += weight * src[x];
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}
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}
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ii += s->ii_lz_32;
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}
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return 0;
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}
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