bswap: change ME to NE in macro names
Other parts of FFmpeg use NE (native endian) rather than ME (machine). This makes it consistent. Originally committed as revision 24169 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@@ -164,7 +164,7 @@ static int ac3_sync(uint64_t state, AACAC3ParseContext *hdr_info,
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union {
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uint64_t u64;
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uint8_t u8[8];
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} tmp = { be2me_64(state) };
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} tmp = { be2ne_64(state) };
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AC3HeaderInfo hdr;
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GetBitContext gbc;
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