macosx: use the default surface on newer sdl

SDL 1.2.14 works fine with default colorspace on macosx and seems
to have some issues with 24bit surfaces and resize in addition.
This commit is contained in:
Luca Barbato
2011-10-16 22:31:53 -07:00
parent 3ec344626c
commit ec5e521298

View File

@@ -904,11 +904,11 @@ static int video_open(VideoState *is){
&& is->height== screen->h && screen->h == h) && is->height== screen->h && screen->h == h)
return 0; return 0;
#ifndef __APPLE__ #if defined(__APPLE__) && !SDL_VERSION_ATLEAST(1, 2, 14)
screen = SDL_SetVideoMode(w, h, 0, flags); /* setting bits_per_pixel = 0 or 32 causes blank video on OS X and older SDL */
#else
/* setting bits_per_pixel = 0 or 32 causes blank video on OS X */
screen = SDL_SetVideoMode(w, h, 24, flags); screen = SDL_SetVideoMode(w, h, 24, flags);
#else
screen = SDL_SetVideoMode(w, h, 0, flags);
#endif #endif
if (!screen) { if (!screen) {
fprintf(stderr, "SDL: could not set video mode - exiting\n"); fprintf(stderr, "SDL: could not set video mode - exiting\n");