avcodec/hap : move parse_section_header to hap.c in order to be use by new bsf filter
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@ -53,3 +53,25 @@ av_cold void ff_hap_free_context(HapContext *ctx)
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av_freep(&ctx->chunks);
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av_freep(&ctx->chunks);
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av_freep(&ctx->chunk_results);
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av_freep(&ctx->chunk_results);
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}
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}
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int ff_hap_parse_section_header(GetByteContext *gbc, int *section_size,
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enum HapSectionType *section_type)
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{
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if (bytestream2_get_bytes_left(gbc) < 4)
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return AVERROR_INVALIDDATA;
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*section_size = bytestream2_get_le24(gbc);
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*section_type = bytestream2_get_byte(gbc);
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if (*section_size == 0) {
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if (bytestream2_get_bytes_left(gbc) < 4)
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return AVERROR_INVALIDDATA;
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*section_size = bytestream2_get_le32(gbc);
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}
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if (*section_size > bytestream2_get_bytes_left(gbc) || *section_size < 0)
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return AVERROR_INVALIDDATA;
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else
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return 0;
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}
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@ -103,4 +103,10 @@ int ff_hap_set_chunk_count(HapContext *ctx, int count, int first_in_frame);
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*/
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*/
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av_cold void ff_hap_free_context(HapContext *ctx);
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av_cold void ff_hap_free_context(HapContext *ctx);
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/* The first three bytes are the size of the section past the header, or zero
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* if the length is stored in the next long word. The fourth byte in the first
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* long word indicates the type of the current section. */
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int ff_hap_parse_section_header(GetByteContext *gbc, int *section_size,
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enum HapSectionType *section_type);
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#endif /* AVCODEC_HAP_H */
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#endif /* AVCODEC_HAP_H */
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@ -43,31 +43,6 @@
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#include "texturedsp.h"
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#include "texturedsp.h"
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#include "thread.h"
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#include "thread.h"
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/* The first three bytes are the size of the section past the header, or zero
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* if the length is stored in the next long word. The fourth byte in the first
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* long word indicates the type of the current section. */
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static int parse_section_header(GetByteContext *gbc, int *section_size,
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enum HapSectionType *section_type)
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{
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if (bytestream2_get_bytes_left(gbc) < 4)
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return AVERROR_INVALIDDATA;
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*section_size = bytestream2_get_le24(gbc);
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*section_type = bytestream2_get_byte(gbc);
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if (*section_size == 0) {
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if (bytestream2_get_bytes_left(gbc) < 4)
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return AVERROR_INVALIDDATA;
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*section_size = bytestream2_get_le32(gbc);
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}
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if (*section_size > bytestream2_get_bytes_left(gbc) || *section_size < 0)
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return AVERROR_INVALIDDATA;
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else
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return 0;
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}
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static int hap_parse_decode_instructions(HapContext *ctx, int size)
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static int hap_parse_decode_instructions(HapContext *ctx, int size)
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{
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{
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GetByteContext *gbc = &ctx->gbc;
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GetByteContext *gbc = &ctx->gbc;
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@ -78,7 +53,7 @@ static int hap_parse_decode_instructions(HapContext *ctx, int size)
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while (size > 0) {
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while (size > 0) {
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int stream_remaining = bytestream2_get_bytes_left(gbc);
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int stream_remaining = bytestream2_get_bytes_left(gbc);
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ret = parse_section_header(gbc, §ion_size, §ion_type);
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ret = ff_hap_parse_section_header(gbc, §ion_size, §ion_type);
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if (ret != 0)
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if (ret != 0)
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return ret;
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return ret;
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@ -159,7 +134,7 @@ static int hap_parse_frame_header(AVCodecContext *avctx)
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const char *compressorstr;
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const char *compressorstr;
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int i, ret;
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int i, ret;
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ret = parse_section_header(gbc, &ctx->texture_section_size, §ion_type);
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ret = ff_hap_parse_section_header(gbc, &ctx->texture_section_size, §ion_type);
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if (ret != 0)
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if (ret != 0)
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return ret;
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return ret;
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@ -190,7 +165,7 @@ static int hap_parse_frame_header(AVCodecContext *avctx)
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}
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}
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break;
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break;
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case HAP_COMP_COMPLEX:
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case HAP_COMP_COMPLEX:
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ret = parse_section_header(gbc, §ion_size, §ion_type);
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ret = ff_hap_parse_section_header(gbc, §ion_size, §ion_type);
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if (ret == 0 && section_type != HAP_ST_DECODE_INSTRUCTIONS)
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if (ret == 0 && section_type != HAP_ST_DECODE_INSTRUCTIONS)
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ret = AVERROR_INVALIDDATA;
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ret = AVERROR_INVALIDDATA;
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if (ret == 0)
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if (ret == 0)
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@ -342,7 +317,7 @@ static int hap_decode(AVCodecContext *avctx, void *data,
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/* check for multi texture header */
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/* check for multi texture header */
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if (ctx->texture_count == 2) {
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if (ctx->texture_count == 2) {
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ret = parse_section_header(&ctx->gbc, §ion_size, §ion_type);
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ret = ff_hap_parse_section_header(&ctx->gbc, §ion_size, §ion_type);
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if (ret != 0)
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if (ret != 0)
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return ret;
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return ret;
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if ((section_type & 0x0F) != 0x0D) {
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if ((section_type & 0x0F) != 0x0D) {
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