avfilter/vf_xfade: add two more transitions
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@ -24265,6 +24265,8 @@ Set one of available transition effects:
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@item squeezeh
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@item squeezev
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@item zoomin
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@item fadefast
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@item fadeslow
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@end table
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Default transition effect is fade.
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@ -74,6 +74,8 @@ enum XFadeTransitions {
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SQUEEZEH,
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SQUEEZEV,
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ZOOMIN,
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FADEFAST,
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FADESLOW,
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NB_TRANSITIONS,
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};
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@ -193,6 +195,8 @@ static const AVOption xfade_options[] = {
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{ "squeezeh", "squeeze h transition", 0, AV_OPT_TYPE_CONST, {.i64=SQUEEZEH}, 0, 0, FLAGS, "transition" },
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{ "squeezev", "squeeze v transition", 0, AV_OPT_TYPE_CONST, {.i64=SQUEEZEV}, 0, 0, FLAGS, "transition" },
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{ "zoomin", "zoom in transition", 0, AV_OPT_TYPE_CONST, {.i64=ZOOMIN}, 0, 0, FLAGS, "transition" },
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{ "fadefast", "fast fade transition", 0, AV_OPT_TYPE_CONST, {.i64=FADEFAST}, 0, 0, FLAGS, "transition" },
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{ "fadeslow", "slow fade transition", 0, AV_OPT_TYPE_CONST, {.i64=FADESLOW}, 0, 0, FLAGS, "transition" },
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{ "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS },
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{ "offset", "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS },
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{ "expr", "set expression for custom transition", OFFSET(custom_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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@ -1670,6 +1674,70 @@ static void zoomin##name##_transition(AVFilterContext *ctx,
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ZOOMIN_TRANSITION(8, uint8_t, 1)
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ZOOMIN_TRANSITION(16, uint16_t, 2)
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#define FADEFAST_TRANSITION(name, type, div) \
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static void fadefast##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int height = slice_end - slice_start; \
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const float imax = 1.f / s->max_value; \
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\
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + slice_start * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + slice_start * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
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\
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for (int y = 0; y < height; y++) { \
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for (int x = 0; x < out->width; x++) { \
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dst[x] = mix(xf0[x], xf1[x], powf(progress, 1.f + \
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logf(1.f+FFABS(xf0[x]-xf1[x])*imax)\
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)); \
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} \
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\
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dst += out->linesize[p] / div; \
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xf0 += a->linesize[p] / div; \
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xf1 += b->linesize[p] / div; \
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} \
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} \
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}
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FADEFAST_TRANSITION(8, uint8_t, 1)
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FADEFAST_TRANSITION(16, uint16_t, 2)
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#define FADESLOW_TRANSITION(name, type, div) \
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static void fadeslow##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int height = slice_end - slice_start; \
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const float imax = 1.f / s->max_value; \
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\
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + slice_start * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + slice_start * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
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\
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for (int y = 0; y < height; y++) { \
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for (int x = 0; x < out->width; x++) { \
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dst[x] = mix(xf0[x], xf1[x], powf(progress, 1.f + \
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logf(2.f-FFABS(xf0[x]-xf1[x])*imax)\
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)); \
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} \
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\
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dst += out->linesize[p] / div; \
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xf0 += a->linesize[p] / div; \
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xf1 += b->linesize[p] / div; \
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} \
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} \
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}
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FADESLOW_TRANSITION(8, uint8_t, 1)
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FADESLOW_TRANSITION(16, uint16_t, 2)
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static inline double getpix(void *priv, double x, double y, int plane, int nb)
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{
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XFadeContext *s = priv;
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@ -1816,6 +1884,8 @@ static int config_output(AVFilterLink *outlink)
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case SQUEEZEH: s->transitionf = s->depth <= 8 ? squeezeh8_transition : squeezeh16_transition; break;
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case SQUEEZEV: s->transitionf = s->depth <= 8 ? squeezev8_transition : squeezev16_transition; break;
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case ZOOMIN: s->transitionf = s->depth <= 8 ? zoomin8_transition : zoomin16_transition; break;
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case FADEFAST: s->transitionf = s->depth <= 8 ? fadefast8_transition : fadefast16_transition; break;
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case FADESLOW: s->transitionf = s->depth <= 8 ? fadeslow8_transition : fadeslow16_transition; break;
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default: return AVERROR_BUG;
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}
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