Andreas Rheinhardt 1837ae9d5f avcodec/hevcdec: Add pointers to logctx and parent ctx to HEVCLocalCtx
It is safe for a slice thread to read the main context
and therefore it is safe to add a pointer to const HEVCContext
(namely the parent context) to each HEVCLocalContext.
It is also safe (and actually redundant) to add a pointer
to a logcontext to HEVCLocalContext.

Doing so allows to pass the HEVCLocalContext as context in
the parts of the code that is run slice-threaded when slice-threading
is in use (currently these parts of the code use ordinary
HEVCContext*). This way one is not tempted to modify
the main context from the slice contexts.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-07-25 17:54:16 +02:00
2022-07-19 12:20:16 +02:00
2022-03-17 18:35:41 -03:00
2021-03-09 02:09:55 +00:00
2019-12-28 11:20:48 +01:00
2022-07-13 00:31:42 +02:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides means to alter decoded audio and video through a directed graph of connected filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.

Description
No description provided
Readme 209 MiB
Languages
C 90.4%
Assembly 7.7%
Makefile 1.3%
C++ 0.2%
Objective-C 0.2%
Other 0.1%