Marton Balint 4e268aae55 ffplay: calculate target clock dynamically, make code more readable
Since target clock is based on the current A-V delay, it is better calculate it
when we actually need it rather than when we put a picture in the picture
queue.

The patch also makes a code a bit more readable by renaming some delay
variables to duration, and converting compute_target_time to a delay
calculating function which does not modify the state. Factoring out the
iteration of the pictq to standalone function is also done in this patch.

Signed-off-by: Marton Balint <cus@passwd.hu>
2011-10-16 19:21:01 +02:00
2011-10-16 19:05:11 +02:00
2011-09-26 22:04:23 +02:00
2011-09-19 17:39:38 +02:00
2011-10-14 02:18:55 +02:00
2011-10-14 02:18:55 +02:00
2011-09-19 07:04:17 +02:00
2011-10-16 19:05:11 +02:00
2011-10-15 00:54:22 +02:00
2011-09-26 02:28:21 +02:00
2011-10-04 22:36:33 +02:00
2011-09-19 07:04:17 +02:00
2011-10-03 23:32:22 +02:00

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.
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