Devin Heitmueller 4fd729a1f8 avdevice/decklink: move AVPacketQueue into decklink_common and rename it to DecklinkPacketQueue
Move the AVPacketQueue functionality that is currently only used
for the decklink decode module into decklink_common, so it can
be shared by the decklink encoder (i.e. for VANC insertion when
we receive data packets separate from video).

The threadsafe queue used within the decklink module was named
"AVPacketQueue" which implies that it is part of the public API,
which it is not.

Rename the functions and the name of the queue struct to make
clear it is used exclusively by decklink, per Marton Balint's
suggestion.

Signed-off-by: Devin Heitmueller <dheitmueller@ltnglobal.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
2023-05-11 22:46:15 +02:00
2022-03-17 18:35:41 -03:00
2023-03-01 21:59:10 +01:00
2022-07-13 00:31:42 +02:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides means to alter decoded audio and video through a directed graph of connected filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.

Description
No description provided
Readme 209 MiB
Languages
C 90.4%
Assembly 7.7%
Makefile 1.3%
C++ 0.2%
Objective-C 0.2%
Other 0.1%