Files
imgproxy/asyncbuffer/buffer.go

455 lines
12 KiB
Go

// Package asyncbuffer provides an asynchronous buffer that reads data from an
// io.Reader in the background.
//
// When created, AsyncBuffer starts reading from the upstream reader in the
// background. If a read error occurs, it is stored and can be checked with
// AsyncBuffer.Error().
//
// When reading through AsyncBuffer.Reader().Read(), the error is only returned
// once the reader reaches the point where the error occurred. In other words,
// errors are delayed until encountered by the reader.
//
// However, AsyncBuffer.Close() and AsyncBuffer.Error() will immediately return
// any stored error, even if the reader has not yet reached the error point.
package asyncbuffer
import (
"context"
"errors"
"io"
"sync"
"sync/atomic"
"github.com/sirupsen/logrus"
"github.com/imgproxy/imgproxy/v3/ierrors"
"github.com/imgproxy/imgproxy/v3/ioutil"
)
const (
// chunkSize is the size of each chunk in bytes
chunkSize = 4096
// pauseThreshold is the size of the file which is always read to memory. Data beyond the
// threshold is read only if accessed. If not a multiple of chunkSize, the last chunk it points
// to is read in full.
pauseThreshold = 32768 // 32 KiB
)
// byteChunk is a struct that holds a buffer and the data read from the upstream reader
// data slice is required since the chunk read may be smaller than ChunkSize
type byteChunk struct {
buf []byte
data []byte
}
// chunkPool is a global sync.Pool that holds byteChunk objects for
// all readers
var chunkPool = sync.Pool{
New: func() any {
buf := make([]byte, chunkSize)
return &byteChunk{
buf: buf,
data: buf[:0],
}
},
}
// AsyncBuffer is a wrapper around io.Reader that reads data in chunks
// in background and allows reading from synchronously.
type AsyncBuffer struct {
r io.ReadCloser // Upstream reader
dataLen int // Expected length of the data in r, <= 0 means unknown length
chunks []*byteChunk // References to the chunks read from the upstream reader
mu sync.RWMutex // Mutex on chunks slice
err atomic.Value // Error that occurred during reading
bytesRead atomic.Int64 // Total length of the data read
finished atomic.Bool // Indicates that the buffer has finished reading
closed atomic.Bool // Indicates that the buffer was closed
paused *Latch // Paused buffer does not read data beyond threshold
chunkCond *Cond // Ticker that signals when a new chunk is ready
finishOnce sync.Once
finishFn []context.CancelFunc
}
// New creates a new AsyncBuffer that reads from the given io.ReadCloser in background
// and closes it when finished.
//
// r - io.ReadCloser to read data from
// dataLen - expected length of the data in r, <= 0 means unknown length
// finishFn - optional functions to call when the buffer is finished reading
func New(r io.ReadCloser, dataLen int, finishFn ...context.CancelFunc) *AsyncBuffer {
ab := &AsyncBuffer{
r: r,
dataLen: dataLen,
paused: NewLatch(),
chunkCond: NewCond(),
finishFn: finishFn,
}
go ab.readChunks()
return ab
}
// callFinishFn calls the finish functions registered with the AsyncBuffer.
func (ab *AsyncBuffer) callFinishFn() {
ab.finishOnce.Do(func() {
for _, fn := range ab.finishFn {
if fn != nil {
fn()
}
}
})
}
func (ab *AsyncBuffer) setErr(err error) {
if err == nil {
return
}
// If the error is already set, we do not overwrite it
if ab.err.Load() == nil {
ab.err.Store(ierrors.Wrap(err, 1))
}
}
// addChunk adds a new chunk to the AsyncBuffer, increments bytesRead
// and signals that a chunk is ready
func (ab *AsyncBuffer) addChunk(chunk *byteChunk) {
ab.mu.Lock()
defer ab.mu.Unlock()
if ab.closed.Load() {
// If the reader is closed, we return the chunk to the pool
chunkPool.Put(chunk)
return
}
// Store the chunk, increase chunk size, increase length of the data read
ab.chunks = append(ab.chunks, chunk)
ab.bytesRead.Add(int64(len(chunk.data)))
ab.chunkCond.Tick()
}
// readChunks reads data from the upstream reader in background and stores them in the pool
func (ab *AsyncBuffer) readChunks() {
defer func() {
if ab.bytesRead.Load() < int64(ab.dataLen) {
// If the reader has finished reading and we have not read enough data,
// set err to io.ErrUnexpectedEOF
ab.setErr(io.ErrUnexpectedEOF)
}
// Indicate that the reader has finished reading
ab.finished.Store(true)
ab.chunkCond.Close()
// Close the upstream reader
if err := ab.r.Close(); err != nil {
logrus.WithField("source", "asyncbuffer.AsyncBuffer.readChunks").Warningf("error closing upstream reader: %s", err)
}
ab.callFinishFn()
}()
r := ab.r.(io.Reader)
if ab.dataLen > 0 {
// If the data length is known, we read only that much data
r = io.LimitReader(r, int64(ab.dataLen))
}
// Stop reading if the reader is closed
for !ab.closed.Load() {
// In case we are trying to read data beyond threshold and we are paused,
// wait for pause to be released.
if ab.bytesRead.Load() >= pauseThreshold {
ab.paused.Wait()
// If the reader has been closed while waiting, we can stop reading
if ab.closed.Load() {
return // No more data to read
}
}
// Get a chunk from the pool
// If the pool is empty, it will create a new byteChunk with ChunkSize
chunk, ok := chunkPool.Get().(*byteChunk)
if !ok {
ab.setErr(errors.New("asyncbuffer.AsyncBuffer.readChunks: failed to get chunk from pool"))
return
}
// Read data into the chunk's buffer
// There is no way to guarantee that r.Read will abort on context cancellation,
// unfortunately, this is how golang works.
n, err := ioutil.TryReadFull(r, chunk.buf)
// If it's not the EOF, we need to store the error
if err != nil && err != io.EOF {
ab.setErr(err)
chunkPool.Put(chunk)
return
}
// No bytes were read (n == 0), we can return the chunk to the pool
if n == 0 {
chunkPool.Put(chunk)
return
}
// Resize the chunk's data slice to the number of bytes read
chunk.data = chunk.buf[:n]
// Store the reference to the chunk in the AsyncBuffer
ab.addChunk(chunk)
// EOF at this point means that some bytes were read, but this is the
// end of the stream, so we can stop reading
if err == io.EOF {
return
}
}
}
// closedError returns an error if the attempt to read on a closed reader was made.
// If the reader had an error, it returns that error instead.
func (ab *AsyncBuffer) closedError() error {
// If the reader is closed, we return the error or nil
if !ab.closed.Load() {
return nil
}
err := ab.Error()
if err == nil {
err = errors.New("asyncbuffer.AsyncBuffer.ReadAt: attempt to read on closed reader")
}
return err
}
// offsetAvailable checks if the data at the given offset is available for reading.
// It may return io.EOF if the reader is finished reading and the offset is beyond the end of the stream.
func (ab *AsyncBuffer) offsetAvailable(off int64) (bool, error) {
// We can not read data from the closed reader, none
if err := ab.closedError(); err != nil {
return false, err
}
// In case the offset falls within the already read chunks, we can return immediately,
// even if error has occurred in the future
if off < ab.bytesRead.Load() {
return true, nil
}
// In case the reader is finished reading, and we have not read enough
// data yet, return either error or EOF
if ab.finished.Load() {
// In case, error has occurred, we need to return it
if err := ab.Error(); err != nil {
return false, err
}
// Otherwise, it's EOF if the offset is beyond the end of the stream
return false, io.EOF
}
// No available data
return false, nil
}
// WaitFor waits for the data to be ready at the given offset. nil means ok.
// It guarantees that the chunk at the given offset is ready to be read.
func (ab *AsyncBuffer) WaitFor(off int64) error {
// In case we are trying to read data which would potentially hit the pause threshold,
// we need to unpause the reader ASAP.
if off >= pauseThreshold {
ab.paused.Release()
}
for {
ok, err := ab.offsetAvailable(off)
if ok || err != nil {
return err
}
ab.chunkCond.Wait()
}
}
// Wait waits for the reader to finish reading all data and returns
// the total length of the data read.
func (ab *AsyncBuffer) Wait() (int, error) {
// Wait ends till the end of the stream: unpause the reader
ab.paused.Release()
for {
// We can not read data from the closed reader
if err := ab.closedError(); err != nil {
return 0, err
}
// In case the reader is finished reading, we can return immediately
if ab.finished.Load() {
return int(ab.bytesRead.Load()), ab.Error()
}
// Lock until the next chunk is ready
ab.chunkCond.Wait()
}
}
// Error returns the error that occurred during reading data in background.
func (ab *AsyncBuffer) Error() error {
err := ab.err.Load()
if err == nil {
return nil
}
errCast, ok := err.(error)
if !ok {
return errors.New("asyncbuffer.AsyncBuffer.Error: failed to get error")
}
return errCast
}
// readChunkAt copies data from the chunk at the given absolute offset to the provided slice.
// Chunk must be available when this method is called.
// Returns the number of bytes copied to the slice or 0 if chunk has no data
// (eg. offset is beyond the end of the stream).
func (ab *AsyncBuffer) readChunkAt(p []byte, off int64) int {
// If the chunk is not available, we return 0
if off >= ab.bytesRead.Load() {
return 0
}
ind := off / chunkSize // chunk index
chunk := ab.chunks[ind]
startOffset := off % chunkSize // starting offset in the chunk
// If the offset in current chunk is greater than the data
// it has, we return 0
if startOffset >= int64(len(chunk.data)) {
return 0
}
// Copy data to the target slice. The number of bytes to copy is limited by the
// size of the target slice and the size of the data in the chunk.
return copy(p, chunk.data[startOffset:])
}
// readAt reads data from the AsyncBuffer at the given offset.
//
// Please note that if pause threshold is hit in the middle of the reading,
// the data beyond the threshold may not be available.
//
// If the reader is paused and we try to read data beyond the pause threshold,
// it will wait till something could be returned.
func (ab *AsyncBuffer) readAt(p []byte, off int64) (int, error) {
size := int64(len(p)) // total size of the data to read
if off < 0 {
return 0, errors.New("asyncbuffer.AsyncBuffer.readAt: negative offset")
}
// If we plan to hit threshold while reading, release the paused reader
if int64(len(p))+off > pauseThreshold {
ab.paused.Release()
}
// Wait for the offset to be available.
// It may return io.EOF if the offset is beyond the end of the stream.
err := ab.WaitFor(off)
if err != nil {
return 0, err
}
// We lock the mutex until current buffer is read
ab.mu.RLock()
defer ab.mu.RUnlock()
// If the reader is closed, we return an error
if err := ab.closedError(); err != nil {
return 0, err
}
// Read data from the first chunk
n := ab.readChunkAt(p, off)
if n == 0 {
return 0, io.EOF // Failed to read any data: means we tried to read beyond the end of the stream
}
size -= int64(n)
off += int64(n) // Here and beyond off always points to the last read byte + 1
// Now, let's try to read the rest of the data from next chunks while they are available
for size > 0 {
// If data is not available at the given offset, we can return data read so far.
ok, err := ab.offsetAvailable(off)
if !ok {
if err == io.EOF {
return n, nil
}
return n, err
}
// Read data from the next chunk
nX := ab.readChunkAt(p[n:], off)
n += nX
size -= int64(nX)
off += int64(nX)
// If we read data shorter than ChunkSize or, in case that was the last chunk, less than
// the size of the tail, return kind of EOF
if int64(nX) < min(size, int64(chunkSize)) {
return n, nil
}
}
return n, nil
}
// Close closes the AsyncBuffer and releases all resources.
// It returns an error if the reader was already closed or if there was
// an error during reading data in background even if none of the subsequent
// readers have reached the position where the error occurred.
func (ab *AsyncBuffer) Close() error {
ab.mu.Lock()
defer ab.mu.Unlock()
// If the reader is already closed, we return immediately error or nil
if ab.closed.Load() {
return ab.Error()
}
ab.closed.Store(true)
// Return all chunks to the pool
for _, chunk := range ab.chunks {
chunkPool.Put(chunk)
}
// Release the paused latch so that no goroutines are waiting for it
ab.paused.Release()
// Finish downloading
ab.callFinishFn()
return nil
}
// Reader returns an io.ReadSeeker+io.ReaderAt that can be used to read actual data from the AsyncBuffer
func (ab *AsyncBuffer) Reader() *Reader {
return &Reader{ab: ab, pos: 0}
}