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lnrpc: wrap subservers in GrpcHandler
In order to be able to register the subservers with the root grpc server before we have all dependencies available, we wrap them in an GrpcHandler struct. This struct will initially hold an empty reference to the subservers, which allows us to register with the GRPC server, and later populate and create the subserver instance.
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@@ -72,6 +72,13 @@ var (
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"still in the process of starting")
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)
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// ServerShell is a shell struct holding a reference to the actual sub-server.
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// It is used to register the gRPC sub-server with the root server before we
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// have the necessary dependencies to populate the actual sub-server.
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type ServerShell struct {
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ChainNotifierServer
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}
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// Server is a sub-server of the main RPC server: the chain notifier RPC. This
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// RPC sub-server allows external callers to access the full chain notifier
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// capabilities of lnd. This allows callers to create custom protocols, external
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@@ -172,11 +179,11 @@ func (s *Server) Name() string {
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// sub-server to register itself with the main gRPC root server. Until this is
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// called, each sub-server won't be able to have requests routed towards it.
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//
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// NOTE: This is part of the lnrpc.SubServer interface.
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func (s *Server) RegisterWithRootServer(grpcServer *grpc.Server) error {
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// NOTE: This is part of the lnrpc.GrpcHandler interface.
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func (r *ServerShell) RegisterWithRootServer(grpcServer *grpc.Server) error {
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// We make sure that we register it with the main gRPC server to ensure
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// all our methods are routed properly.
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RegisterChainNotifierServer(grpcServer, s)
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RegisterChainNotifierServer(grpcServer, r)
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log.Debug("ChainNotifier RPC server successfully register with root " +
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"gRPC server")
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@@ -188,8 +195,8 @@ func (s *Server) RegisterWithRootServer(grpcServer *grpc.Server) error {
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// RPC server to register itself with the main REST mux server. Until this is
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// called, each sub-server won't be able to have requests routed towards it.
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//
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// NOTE: This is part of the lnrpc.SubServer interface.
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func (s *Server) RegisterWithRestServer(ctx context.Context,
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// NOTE: This is part of the lnrpc.GrpcHandler interface.
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func (r *ServerShell) RegisterWithRestServer(ctx context.Context,
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mux *runtime.ServeMux, dest string, opts []grpc.DialOption) error {
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// We make sure that we register it with the main REST server to ensure
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@@ -206,6 +213,25 @@ func (s *Server) RegisterWithRestServer(ctx context.Context,
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return nil
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}
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// CreateSubServer populates the subserver's dependencies using the passed
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// SubServerConfigDispatcher. This method should fully initialize the
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// sub-server instance, making it ready for action. It returns the macaroon
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// permissions that the sub-server wishes to pass on to the root server for all
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// methods routed towards it.
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//
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// NOTE: This is part of the lnrpc.GrpcHandler interface.
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func (r *ServerShell) CreateSubServer(configRegistry lnrpc.SubServerConfigDispatcher) (
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lnrpc.SubServer, lnrpc.MacaroonPerms, error) {
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subServer, macPermissions, err := createNewSubServer(configRegistry)
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if err != nil {
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return nil, nil, err
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}
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r.ChainNotifierServer = subServer
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return subServer, macPermissions, nil
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}
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// RegisterConfirmationsNtfn is a synchronous response-streaming RPC that
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// registers an intent for a client to be notified once a confirmation request
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// has reached its required number of confirmations on-chain.
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@@ -13,7 +13,7 @@ import (
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// the config that is meant for us in the config dispatcher, then we'll exit
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// with an error.
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func createNewSubServer(configRegistry lnrpc.SubServerConfigDispatcher) (
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lnrpc.SubServer, lnrpc.MacaroonPerms, error) {
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*Server, lnrpc.MacaroonPerms, error) {
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// We'll attempt to look up the config that we expect, according to our
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// subServerName name. If we can't find this, then we'll exit with an
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@@ -55,10 +55,8 @@ func createNewSubServer(configRegistry lnrpc.SubServerConfigDispatcher) (
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func init() {
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subServer := &lnrpc.SubServerDriver{
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SubServerName: subServerName,
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New: func(c lnrpc.SubServerConfigDispatcher) (
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lnrpc.SubServer, lnrpc.MacaroonPerms, error) {
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return createNewSubServer(c)
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NewGrpcHandler: func() lnrpc.GrpcHandler {
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return &ServerShell{}
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},
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}
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