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multi: rename ChannelUpdate to ChannelUpdate1
In preparation for adding a new ChannelUpdate2 message and a ChannelUpdate interface, we rename the existing message to ChannelUpdate1.
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@@ -56,11 +56,11 @@ func (c ChanUpdateChanFlags) String() string {
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return fmt.Sprintf("%08b", c)
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}
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// ChannelUpdate message is used after channel has been initially announced.
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// ChannelUpdate1 message is used after channel has been initially announced.
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// Each side independently announces its fees and minimum expiry for HTLCs and
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// other parameters. Also this message is used to redeclare initially set
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// channel parameters.
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type ChannelUpdate struct {
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type ChannelUpdate1 struct {
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// Signature is used to validate the announced data and prove the
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// ownership of node id.
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Signature Sig
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@@ -122,13 +122,13 @@ type ChannelUpdate struct {
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// A compile time check to ensure ChannelUpdate implements the lnwire.Message
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// interface.
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var _ Message = (*ChannelUpdate)(nil)
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var _ Message = (*ChannelUpdate1)(nil)
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// Decode deserializes a serialized ChannelUpdate stored in the passed
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// io.Reader observing the specified protocol version.
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//
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// This is part of the lnwire.Message interface.
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func (a *ChannelUpdate) Decode(r io.Reader, pver uint32) error {
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func (a *ChannelUpdate1) Decode(r io.Reader, pver uint32) error {
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err := ReadElements(r,
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&a.Signature,
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a.ChainHash[:],
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@@ -159,7 +159,7 @@ func (a *ChannelUpdate) Decode(r io.Reader, pver uint32) error {
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// observing the protocol version specified.
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//
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// This is part of the lnwire.Message interface.
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func (a *ChannelUpdate) Encode(w *bytes.Buffer, pver uint32) error {
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func (a *ChannelUpdate1) Encode(w *bytes.Buffer, pver uint32) error {
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if err := WriteSig(w, a.Signature); err != nil {
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return err
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}
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@@ -217,13 +217,13 @@ func (a *ChannelUpdate) Encode(w *bytes.Buffer, pver uint32) error {
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// wire.
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//
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// This is part of the lnwire.Message interface.
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func (a *ChannelUpdate) MsgType() MessageType {
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func (a *ChannelUpdate1) MsgType() MessageType {
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return MsgChannelUpdate
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}
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// DataToSign is used to retrieve part of the announcement message which should
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// be signed.
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func (a *ChannelUpdate) DataToSign() ([]byte, error) {
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func (a *ChannelUpdate1) DataToSign() ([]byte, error) {
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// We should not include the signatures itself.
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b := make([]byte, 0, MaxMsgBody)
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buf := bytes.NewBuffer(b)
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