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refactor: move various duties from ChannelRouter to graph.Builder
This commit is a large refactor that moves over various responsibilities from the ChannelRouter to the graph.Builder. These include all graph related tasks such as: - graph pruning - validation of new network updates & persisting new updates - notifying topology update clients of any changes. This is a large commit but: - many of the files are purely moved from `routing` to `graph` - the business logic put in the graph Builder is copied exactly as is from the ChannelRouter with one exception: - The ChannelRouter just needs to be able to call the Builder's `ApplyChannelUpdate` method. So this is now exported and provided to the ChannelRouter as a config option. - The trickiest part was just moving over the test code since quite a bit had to be duplicated.
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@@ -5,9 +5,9 @@ import (
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/lightningnetwork/lnd/channeldb"
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"github.com/lightningnetwork/lnd/graph"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/netann"
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"github.com/lightningnetwork/lnd/routing"
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"github.com/lightningnetwork/lnd/routing/route"
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)
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@@ -136,7 +136,7 @@ func (c *ChanSeries) UpdatesInHorizon(chain chainhash.Hash,
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if edge1 != nil {
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// We don't want to send channel updates that don't
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// conform to the spec (anymore).
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err := routing.ValidateChannelUpdateFields(0, edge1)
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err := graph.ValidateChannelUpdateFields(0, edge1)
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if err != nil {
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log.Errorf("not sending invalid channel "+
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"update %v: %v", edge1, err)
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@@ -145,7 +145,7 @@ func (c *ChanSeries) UpdatesInHorizon(chain chainhash.Hash,
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}
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}
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if edge2 != nil {
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err := routing.ValidateChannelUpdateFields(0, edge2)
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err := graph.ValidateChannelUpdateFields(0, edge2)
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if err != nil {
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log.Errorf("not sending invalid channel "+
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"update %v: %v", edge2, err)
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