refactor: move various duties from ChannelRouter to graph.Builder

This commit is a large refactor that moves over various responsibilities
from the ChannelRouter to the graph.Builder. These include all graph
related tasks such as:
- graph pruning
- validation of new network updates & persisting new updates
- notifying topology update clients of any changes.

This is a large commit but:
- many of the files are purely moved from `routing` to `graph`
- the business logic put in the graph Builder is copied exactly as is
  from the ChannelRouter with one exception:
- The ChannelRouter just needs to be able to call the Builder's
  `ApplyChannelUpdate` method. So this is now exported and provided to
the ChannelRouter as a config option.
- The trickiest part was just moving over the test code since quite a
  bit had to be duplicated.
This commit is contained in:
Elle Mouton
2024-06-16 19:30:01 -04:00
parent 0b7364f54b
commit 7f1be39d45
26 changed files with 5121 additions and 3862 deletions

View File

@@ -9,6 +9,7 @@ import (
"github.com/lightningnetwork/lnd/build"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/channeldb/models"
"github.com/lightningnetwork/lnd/graph"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
)
@@ -412,7 +413,7 @@ func (p *paymentSession) UpdateAdditionalEdge(msg *lnwire.ChannelUpdate,
pubKey *btcec.PublicKey, policy *models.CachedEdgePolicy) bool {
// Validate the message signature.
if err := VerifyChannelUpdateSignature(msg, pubKey); err != nil {
if err := graph.VerifyChannelUpdateSignature(msg, pubKey); err != nil {
log.Errorf(
"Unable to validate channel update signature: %v", err,
)