fix check node1Err !=nil but return a nil value error err

Signed-off-by: alingse <alingse@foxmail.com>
This commit is contained in:
alingse
2024-12-19 14:57:28 +00:00
parent 2d629174e7
commit a79fd08294
2 changed files with 4 additions and 4 deletions

View File

@@ -1130,7 +1130,7 @@ func (c *ChannelGraph) addChannelEdge(tx kvdb.RwTx,
"for: %x: %w", edge.NodeKey1Bytes, err)
}
case node1Err != nil:
return err
return node1Err
}
_, node2Err := fetchLightningNode(nodes, edge.NodeKey2Bytes[:])
@@ -1146,7 +1146,7 @@ func (c *ChannelGraph) addChannelEdge(tx kvdb.RwTx,
"for: %x: %w", edge.NodeKey2Bytes, err)
}
case node2Err != nil:
return err
return node2Err
}
// If the edge hasn't been created yet, then we'll first add it to the