multi: rename nolint:lll to nolint:ll

Find and replace all nolint instances refering to the `lll` linter and
replace with `ll` which is the name of our custom version of the `lll`
linter which can be used to ignore log lines during linting.

The next commit will do the configuration of the custom linter and
disable the default one.
This commit is contained in:
Elle Mouton
2024-11-29 11:16:13 +02:00
parent 88f5369066
commit ab7aae0708
123 changed files with 286 additions and 286 deletions

View File

@@ -187,7 +187,7 @@ type StateMachineCfg[Event any, Env Environment] struct {
// an initial state, an environment, and an event to process as if emitted at
// the onset of the state machine. Such an event can be used to set up tracking
// state such as a txid confirmation event.
func NewStateMachine[Event any, Env Environment](cfg StateMachineCfg[Event, Env], //nolint:lll
func NewStateMachine[Event any, Env Environment](cfg StateMachineCfg[Event, Env], //nolint:ll
) StateMachine[Event, Env] {
return StateMachine[Event, Env]{
@@ -346,7 +346,7 @@ func (s *StateMachine[Event, Env]) executeDaemonEvent(
// If a post-send event was specified, then we'll funnel
// that back into the main state machine now as well.
return fn.MapOptionZ(daemonEvent.PostSendEvent, func(event Event) error { //nolint:lll
return fn.MapOptionZ(daemonEvent.PostSendEvent, func(event Event) error { //nolint:ll
return s.wg.Go(func(ctx context.Context) {
log.Debugf("FSM(%v): sending "+
"post-send event: %v",
@@ -394,7 +394,7 @@ func (s *StateMachine[Event, Env]) executeDaemonEvent(
err := sendAndCleanUp()
if err != nil {
//nolint:lll
//nolint:ll
log.Errorf("FSM(%v): unable to send message: %v", err)
}
@@ -448,7 +448,7 @@ func (s *StateMachine[Event, Env]) executeDaemonEvent(
// we'll send that into the current
// state now.
postSpend := daemonEvent.PostSpendEvent
postSpend.WhenSome(func(f SpendMapper[Event]) { //nolint:lll
postSpend.WhenSome(func(f SpendMapper[Event]) { //nolint:ll
customEvent := f(spend)
s.SendEvent(customEvent)
})
@@ -519,7 +519,7 @@ func (s *StateMachine[Event, Env]) applyEvents(currentState State[Event, Env],
// until we reach a terminal state, or we run out of internal events to
// process.
//
//nolint:lll
//nolint:ll
for nextEvent := eventQueue.Dequeue(); nextEvent.IsSome(); nextEvent = eventQueue.Dequeue() {
err := fn.MapOptionZ(nextEvent, func(event Event) error {
log.Debugf("FSM(%v): processing event: %v",
@@ -537,12 +537,12 @@ func (s *StateMachine[Event, Env]) applyEvents(currentState State[Event, Env],
}
newEvents := transition.NewEvents
err = fn.MapOptionZ(newEvents, func(events EmittedEvent[Event]) error { //nolint:lll
err = fn.MapOptionZ(newEvents, func(events EmittedEvent[Event]) error { //nolint:ll
// With the event processed, we'll process any
// new daemon events that were emitted as part
// of this new state transition.
//
//nolint:lll
//nolint:ll
err := fn.MapOptionZ(events.ExternalEvents, func(dEvents DaemonEventSet) error {
log.Debugf("FSM(%v): processing "+
"daemon %v daemon events",
@@ -566,7 +566,7 @@ func (s *StateMachine[Event, Env]) applyEvents(currentState State[Event, Env],
// Next, we'll add any new emitted events to
// our event queue.
//
//nolint:lll
//nolint:ll
events.InternalEvent.WhenSome(func(es []Event) {
for _, inEvent := range es {
log.Debugf("FSM(%v): adding "+
@@ -659,7 +659,7 @@ func (s *StateMachine[Event, Env]) driveMachine() {
// An outside caller is querying our state, so we'll return the
// latest state.
case stateQuery := <-s.stateQuery:
if !fn.SendOrQuit(stateQuery.CurrentState, currentState, s.quit) { //nolint:lll
if !fn.SendOrQuit(stateQuery.CurrentState, currentState, s.quit) { //nolint:ll
return
}