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https://github.com/lightningnetwork/lnd.git
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Merge pull request #8337 from lightningnetwork/protofsm
[1/4] - protofsm: add new package for driving generic protocol FSMs
This commit is contained in:
commit
c3fac0eb92
122
protofsm/daemon_events.go
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122
protofsm/daemon_events.go
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package protofsm
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import (
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"github.com/btcsuite/btcd/btcec/v2"
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/btcsuite/btcd/wire"
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"github.com/lightningnetwork/lnd/chainntnfs"
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"github.com/lightningnetwork/lnd/fn"
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"github.com/lightningnetwork/lnd/lnwire"
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)
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// DaemonEvent is a special event that can be emitted by a state transition
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// function. A state machine can use this to perform side effects, such as
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// sending a message to a peer, or broadcasting a transaction.
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type DaemonEvent interface {
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daemonSealed()
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}
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// DaemonEventSet is a set of daemon events that can be emitted by a state
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// transition.
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type DaemonEventSet []DaemonEvent
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// DaemonEvents is a special type constraint that enumerates all the possible
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// types of daemon events.
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type DaemonEvents interface {
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SendMsgEvent[any] | BroadcastTxn | RegisterSpend[any] |
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RegisterConf[any]
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}
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// SendPredicate is a function that returns true if the target message should
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// sent.
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type SendPredicate = func() bool
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// SendMsgEvent is a special event that can be emitted by a state transition
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// that instructs the daemon to send the contained message to the target peer.
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type SendMsgEvent[Event any] struct {
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// TargetPeer is the peer to send the message to.
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TargetPeer btcec.PublicKey
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// Msgs is the set of messages to send to the target peer.
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Msgs []lnwire.Message
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// SendWhen implements a system for a conditional send once a special
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// send predicate has been met.
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//
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// TODO(roasbeef): contrast with usage of OnCommitFlush, etc
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SendWhen fn.Option[SendPredicate]
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// PostSendEvent is an optional event that is to be emitted after the
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// message has been sent. If a SendWhen is specified, then this will
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// only be executed after that returns true to unblock the send.
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PostSendEvent fn.Option[Event]
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}
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// daemonSealed indicates that this struct is a DaemonEvent instance.
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func (s *SendMsgEvent[E]) daemonSealed() {}
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// BroadcastTxn indicates the target transaction should be broadcast to the
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// network.
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type BroadcastTxn struct {
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// Tx is the transaction to broadcast.
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Tx *wire.MsgTx
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// Label is an optional label to attach to the transaction.
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Label string
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}
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// daemonSealed indicates that this struct is a DaemonEvent instance.
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func (b *BroadcastTxn) daemonSealed() {}
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// SpendMapper is a function that's used to map a spend notification to a
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// custom state machine event.
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type SpendMapper[Event any] func(*chainntnfs.SpendDetail) Event
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// RegisterSpend is used to request that a certain event is sent into the state
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// machine once the specified outpoint has been spent.
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type RegisterSpend[Event any] struct {
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// OutPoint is the outpoint on chain to watch.
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OutPoint wire.OutPoint
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// PkScript is the script that we expect to be spent along with the
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// outpoint.
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PkScript []byte
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// HeightHint is a value used to give the chain scanner a hint on how
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// far back it needs to start its search.
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HeightHint uint32
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// PostSpendEvent is a special spend mapper, that if present, will be
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// used to map the protofsm spend event to a custom event.
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PostSpendEvent fn.Option[SpendMapper[Event]]
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}
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// daemonSealed indicates that this struct is a DaemonEvent instance.
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func (r *RegisterSpend[E]) daemonSealed() {}
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// RegisterConf is used to request that a certain event is sent into the state
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// machien once the specified outpoint has been spent.
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type RegisterConf[Event any] struct {
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// Txid is the txid of the txn we want to watch the chain for.
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Txid chainhash.Hash
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// PkScript is the script that we expect to be created along with the
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// outpoint.
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PkScript []byte
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// HeightHint is a value used to give the chain scanner a hint on how
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// far back it needs to start its search.
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HeightHint uint32
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// NumConfs is the number of confirmations that the spending
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// transaction needs to dispatch an event.
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NumConfs fn.Option[uint32]
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// PostConfEvent is an event that's sent back to the requester once the
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// transaction specified above has confirmed in the chain with
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// sufficient depth.
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PostConfEvent fn.Option[Event]
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}
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// daemonSealed indicates that this struct is a DaemonEvent instance.
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func (r *RegisterConf[E]) daemonSealed() {}
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29
protofsm/log.go
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29
protofsm/log.go
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package protofsm
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import (
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"github.com/btcsuite/btclog"
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"github.com/lightningnetwork/lnd/build"
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)
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// log is a logger that is initialized with no output filters. This
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// means the package will not perform any logging by default until the caller
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// requests it.
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var log btclog.Logger
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// The default amount of logging is none.
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func init() {
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UseLogger(build.NewSubLogger("PFSM", nil))
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}
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// DisableLog disables all library log output. Logging output is disabled
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// by default until UseLogger is called.
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func DisableLog() {
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UseLogger(btclog.Disabled)
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}
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// UseLogger uses a specified Logger to output package logging info.
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// This should be used in preference to SetLogWriter if the caller is also
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// using btclog.
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func UseLogger(logger btclog.Logger) {
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log = logger
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}
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15
protofsm/msg_mapper.go
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15
protofsm/msg_mapper.go
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@ -0,0 +1,15 @@
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package protofsm
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import (
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"github.com/lightningnetwork/lnd/fn"
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"github.com/lightningnetwork/lnd/lnwire"
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)
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// MsgMapper is used to map incoming wire messages into a FSM event. This is
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// useful to decouple the translation of an outside or wire message into an
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// event type that can be understood by the FSM.
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type MsgMapper[Event any] interface {
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// MapMsg maps a wire message into a FSM event. If the message is not
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// mappable, then an None is returned.
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MapMsg(msg lnwire.Message) fn.Option[Event]
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}
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670
protofsm/state_machine.go
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670
protofsm/state_machine.go
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package protofsm
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import (
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"context"
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"fmt"
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"sync"
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"time"
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"github.com/btcsuite/btcd/btcec/v2"
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/btcsuite/btcd/wire"
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"github.com/lightningnetwork/lnd/chainntnfs"
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"github.com/lightningnetwork/lnd/fn"
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"github.com/lightningnetwork/lnd/lnutils"
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"github.com/lightningnetwork/lnd/lnwire"
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)
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const (
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// pollInterval is the interval at which we'll poll the SendWhen
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// predicate if specified.
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pollInterval = time.Millisecond * 100
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)
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// EmittedEvent is a special type that can be emitted by a state transition.
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// This can container internal events which are to be routed back to the state,
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// or external events which are to be sent to the daemon.
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type EmittedEvent[Event any] struct {
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// InternalEvent is an optional internal event that is to be routed
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// back to the target state. This enables state to trigger one or many
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// state transitions without a new external event.
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InternalEvent fn.Option[[]Event]
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// ExternalEvent is an optional external event that is to be sent to
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// the daemon for dispatch. Usually, this is some form of I/O.
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ExternalEvents fn.Option[DaemonEventSet]
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}
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// StateTransition is a state transition type. It denotes the next state to go
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// to, and also the set of events to emit.
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type StateTransition[Event any, Env Environment] struct {
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// NextState is the next state to transition to.
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NextState State[Event, Env]
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// NewEvents is the set of events to emit.
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NewEvents fn.Option[EmittedEvent[Event]]
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}
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// Environment is an abstract interface that represents the environment that
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// the state machine will execute using. From the PoV of the main state machine
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// executor, we just care about being able to clean up any resources that were
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// allocated by the environment.
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type Environment interface {
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// Name returns the name of the environment. This is used to uniquely
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// identify the environment of related state machines.
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Name() string
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}
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// State defines an abstract state along, namely its state transition function
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// that takes as input an event and an environment, and returns a state
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// transition (next state, and set of events to emit). As state can also either
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// be terminal, or not, a terminal event causes state execution to halt.
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type State[Event any, Env Environment] interface {
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// ProcessEvent takes an event and an environment, and returns a new
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// state transition. This will be iteratively called until either a
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// terminal state is reached, or no further internal events are
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// emitted.
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ProcessEvent(event Event, env Env) (*StateTransition[Event, Env], error)
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// IsTerminal returns true if this state is terminal, and false
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// otherwise.
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IsTerminal() bool
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// TODO(roasbeef): also add state serialization?
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}
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// DaemonAdapters is a set of methods that server as adapters to bridge the
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// pure world of the FSM to the real world of the daemon. These will be used to
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// do things like broadcast transactions, or send messages to peers.
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type DaemonAdapters interface {
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// SendMessages sends the target set of messages to the target peer.
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SendMessages(btcec.PublicKey, []lnwire.Message) error
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// BroadcastTransaction broadcasts a transaction with the target label.
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BroadcastTransaction(*wire.MsgTx, string) error
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// RegisterConfirmationsNtfn registers an intent to be notified once
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// txid reaches numConfs confirmations. We also pass in the pkScript as
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// the default light client instead needs to match on scripts created
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// in the block. If a nil txid is passed in, then not only should we
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// match on the script, but we should also dispatch once the
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// transaction containing the script reaches numConfs confirmations.
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// This can be useful in instances where we only know the script in
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// advance, but not the transaction containing it.
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//
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// TODO(roasbeef): could abstract further?
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RegisterConfirmationsNtfn(txid *chainhash.Hash, pkScript []byte,
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numConfs, heightHint uint32,
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opts ...chainntnfs.NotifierOption,
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) (*chainntnfs.ConfirmationEvent, error)
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// RegisterSpendNtfn registers an intent to be notified once the target
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// outpoint is successfully spent within a transaction. The script that
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// the outpoint creates must also be specified. This allows this
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// interface to be implemented by BIP 158-like filtering.
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RegisterSpendNtfn(outpoint *wire.OutPoint, pkScript []byte,
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heightHint uint32) (*chainntnfs.SpendEvent, error)
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}
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// stateQuery is used by outside callers to query the internal state of the
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// state machine.
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type stateQuery[Event any, Env Environment] struct {
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// CurrentState is a channel that will be sent the current state of the
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// state machine.
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CurrentState chan State[Event, Env]
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}
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// StateMachine represents an abstract FSM that is able to process new incoming
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// events and drive a state machine to termination. This implementation uses
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// type params to abstract over the types of events and environment. Events
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// trigger new state transitions, that use the environment to perform some
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// action.
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//
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// TODO(roasbeef): terminal check, daemon event execution, init?
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type StateMachine[Event any, Env Environment] struct {
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cfg StateMachineCfg[Event, Env]
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// events is the channel that will be used to send new events to the
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// FSM.
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events chan Event
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// newStateEvents is an EventDistributor that will be used to notify
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// any relevant callers of new state transitions that occur.
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newStateEvents *fn.EventDistributor[State[Event, Env]]
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// stateQuery is a channel that will be used by outside callers to
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// query the internal state machine state.
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stateQuery chan stateQuery[Event, Env]
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wg fn.GoroutineManager
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quit chan struct{}
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startOnce sync.Once
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stopOnce sync.Once
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}
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// ErrorReporter is an interface that's used to report errors that occur during
|
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// state machine execution.
|
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type ErrorReporter interface {
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// ReportError is a method that's used to report an error that occurred
|
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// during state machine execution.
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ReportError(err error)
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}
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// StateMachineCfg is a configuration struct that's used to create a new state
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// machine.
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type StateMachineCfg[Event any, Env Environment] struct {
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// ErrorReporter is used to report errors that occur during state
|
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// transitions.
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ErrorReporter ErrorReporter
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|
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// Daemon is a set of adapters that will be used to bridge the FSM to
|
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// the daemon.
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Daemon DaemonAdapters
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// InitialState is the initial state of the state machine.
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InitialState State[Event, Env]
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// Env is the environment that the state machine will use to execute.
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Env Env
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|
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// InitEvent is an optional event that will be sent to the state
|
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// machine as if it was emitted at the onset of the state machine. This
|
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// can be used to set up tracking state such as a txid confirmation
|
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// event.
|
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InitEvent fn.Option[DaemonEvent]
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|
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// MsgMapper is an optional message mapper that can be used to map
|
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// normal wire messages into FSM events.
|
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MsgMapper fn.Option[MsgMapper[Event]]
|
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|
||||
// CustomPollInterval is an optional custom poll interval that can be
|
||||
// used to set a quicker interval for tests.
|
||||
CustomPollInterval fn.Option[time.Duration]
|
||||
}
|
||||
|
||||
// NewStateMachine creates a new state machine given a set of daemon adapters,
|
||||
// an initial state, an environment, and an event to process as if emitted at
|
||||
// the onset of the state machine. Such an event can be used to set up tracking
|
||||
// state such as a txid confirmation event.
|
||||
func NewStateMachine[Event any, Env Environment](cfg StateMachineCfg[Event, Env], //nolint:lll
|
||||
) StateMachine[Event, Env] {
|
||||
|
||||
return StateMachine[Event, Env]{
|
||||
cfg: cfg,
|
||||
events: make(chan Event, 1),
|
||||
stateQuery: make(chan stateQuery[Event, Env]),
|
||||
wg: *fn.NewGoroutineManager(context.Background()),
|
||||
newStateEvents: fn.NewEventDistributor[State[Event, Env]](),
|
||||
quit: make(chan struct{}),
|
||||
}
|
||||
}
|
||||
|
||||
// Start starts the state machine. This will spawn a goroutine that will drive
|
||||
// the state machine to completion.
|
||||
func (s *StateMachine[Event, Env]) Start() {
|
||||
s.startOnce.Do(func() {
|
||||
_ = s.wg.Go(func(ctx context.Context) {
|
||||
s.driveMachine()
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
// Stop stops the state machine. This will block until the state machine has
|
||||
// reached a stopping point.
|
||||
func (s *StateMachine[Event, Env]) Stop() {
|
||||
s.stopOnce.Do(func() {
|
||||
close(s.quit)
|
||||
s.wg.Stop()
|
||||
})
|
||||
}
|
||||
|
||||
// SendEvent sends a new event to the state machine.
|
||||
//
|
||||
// TODO(roasbeef): bool if processed?
|
||||
func (s *StateMachine[Event, Env]) SendEvent(event Event) {
|
||||
log.Debugf("FSM(%v): sending event: %v", s.cfg.Env.Name(),
|
||||
lnutils.SpewLogClosure(event),
|
||||
)
|
||||
|
||||
select {
|
||||
case s.events <- event:
|
||||
case <-s.quit:
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// CanHandle returns true if the target message can be routed to the state
|
||||
// machine.
|
||||
func (s *StateMachine[Event, Env]) CanHandle(msg lnwire.Message) bool {
|
||||
cfgMapper := s.cfg.MsgMapper
|
||||
return fn.MapOptionZ(cfgMapper, func(mapper MsgMapper[Event]) bool {
|
||||
return mapper.MapMsg(msg).IsSome()
|
||||
})
|
||||
}
|
||||
|
||||
// Name returns the name of the state machine's environment.
|
||||
func (s *StateMachine[Event, Env]) Name() string {
|
||||
return s.cfg.Env.Name()
|
||||
}
|
||||
|
||||
// SendMessage attempts to send a wire message to the state machine. If the
|
||||
// message can be mapped using the default message mapper, then true is
|
||||
// returned indicating that the message was processed. Otherwise, false is
|
||||
// returned.
|
||||
func (s *StateMachine[Event, Env]) SendMessage(msg lnwire.Message) bool {
|
||||
// If we have no message mapper, then return false as we can't process
|
||||
// this message.
|
||||
if !s.cfg.MsgMapper.IsSome() {
|
||||
return false
|
||||
}
|
||||
|
||||
log.Debugf("FSM(%v): sending msg: %v", s.cfg.Env.Name(),
|
||||
lnutils.SpewLogClosure(msg),
|
||||
)
|
||||
|
||||
// Otherwise, try to map the message using the default message mapper.
|
||||
// If we can't extract an event, then we'll return false to indicate
|
||||
// that the message wasn't processed.
|
||||
var processed bool
|
||||
s.cfg.MsgMapper.WhenSome(func(mapper MsgMapper[Event]) {
|
||||
event := mapper.MapMsg(msg)
|
||||
|
||||
event.WhenSome(func(event Event) {
|
||||
s.SendEvent(event)
|
||||
|
||||
processed = true
|
||||
})
|
||||
})
|
||||
|
||||
return processed
|
||||
}
|
||||
|
||||
// CurrentState returns the current state of the state machine.
|
||||
func (s *StateMachine[Event, Env]) CurrentState() (State[Event, Env], error) {
|
||||
query := stateQuery[Event, Env]{
|
||||
CurrentState: make(chan State[Event, Env], 1),
|
||||
}
|
||||
|
||||
if !fn.SendOrQuit(s.stateQuery, query, s.quit) {
|
||||
return nil, fmt.Errorf("state machine is shutting down")
|
||||
}
|
||||
|
||||
return fn.RecvOrTimeout(query.CurrentState, time.Second)
|
||||
}
|
||||
|
||||
// StateSubscriber represents an active subscription to be notified of new
|
||||
// state transitions.
|
||||
type StateSubscriber[E any, F Environment] *fn.EventReceiver[State[E, F]]
|
||||
|
||||
// RegisterStateEvents registers a new event listener that will be notified of
|
||||
// new state transitions.
|
||||
func (s *StateMachine[Event, Env]) RegisterStateEvents() StateSubscriber[
|
||||
Event, Env] {
|
||||
|
||||
subscriber := fn.NewEventReceiver[State[Event, Env]](10)
|
||||
|
||||
// TODO(roasbeef): instead give the state and the input event?
|
||||
|
||||
s.newStateEvents.RegisterSubscriber(subscriber)
|
||||
|
||||
return subscriber
|
||||
}
|
||||
|
||||
// RemoveStateSub removes the target state subscriber from the set of active
|
||||
// subscribers.
|
||||
func (s *StateMachine[Event, Env]) RemoveStateSub(sub StateSubscriber[
|
||||
Event, Env]) {
|
||||
|
||||
_ = s.newStateEvents.RemoveSubscriber(sub)
|
||||
}
|
||||
|
||||
// executeDaemonEvent executes a daemon event, which is a special type of event
|
||||
// that can be emitted as part of the state transition function of the state
|
||||
// machine. An error is returned if the type of event is unknown.
|
||||
func (s *StateMachine[Event, Env]) executeDaemonEvent(
|
||||
event DaemonEvent) error {
|
||||
|
||||
switch daemonEvent := event.(type) {
|
||||
// This is a send message event, so we'll send the event, and also mind
|
||||
// any preconditions as well as post-send events.
|
||||
case *SendMsgEvent[Event]:
|
||||
sendAndCleanUp := func() error {
|
||||
log.Debugf("FSM(%v): sending message to target(%x): "+
|
||||
"%v", s.cfg.Env.Name(),
|
||||
daemonEvent.TargetPeer.SerializeCompressed(),
|
||||
lnutils.SpewLogClosure(daemonEvent.Msgs),
|
||||
)
|
||||
|
||||
err := s.cfg.Daemon.SendMessages(
|
||||
daemonEvent.TargetPeer, daemonEvent.Msgs,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("unable to send msgs: %w",
|
||||
err)
|
||||
}
|
||||
|
||||
// If a post-send event was specified, then we'll funnel
|
||||
// that back into the main state machine now as well.
|
||||
return fn.MapOptionZ(daemonEvent.PostSendEvent, func(event Event) error { //nolint:lll
|
||||
return s.wg.Go(func(ctx context.Context) {
|
||||
log.Debugf("FSM(%v): sending "+
|
||||
"post-send event: %v",
|
||||
s.cfg.Env.Name(),
|
||||
lnutils.SpewLogClosure(event),
|
||||
)
|
||||
|
||||
s.SendEvent(event)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
// If this doesn't have a SendWhen predicate, then we can just
|
||||
// send it off right away.
|
||||
if !daemonEvent.SendWhen.IsSome() {
|
||||
return sendAndCleanUp()
|
||||
}
|
||||
|
||||
// Otherwise, this has a SendWhen predicate, so we'll need
|
||||
// launch a goroutine to poll the SendWhen, then send only once
|
||||
// the predicate is true.
|
||||
return s.wg.Go(func(ctx context.Context) {
|
||||
predicateTicker := time.NewTicker(
|
||||
s.cfg.CustomPollInterval.UnwrapOr(pollInterval),
|
||||
)
|
||||
defer predicateTicker.Stop()
|
||||
|
||||
log.Infof("FSM(%v): waiting for send predicate to "+
|
||||
"be true", s.cfg.Env.Name())
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-predicateTicker.C:
|
||||
canSend := fn.MapOptionZ(
|
||||
daemonEvent.SendWhen,
|
||||
func(pred SendPredicate) bool {
|
||||
return pred()
|
||||
},
|
||||
)
|
||||
|
||||
if canSend {
|
||||
log.Infof("FSM(%v): send "+
|
||||
"active predicate",
|
||||
s.cfg.Env.Name())
|
||||
|
||||
err := sendAndCleanUp()
|
||||
if err != nil {
|
||||
//nolint:lll
|
||||
log.Errorf("FSM(%v): unable to send message: %v", err)
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
case <-ctx.Done():
|
||||
return
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// If this is a broadcast transaction event, then we'll broadcast with
|
||||
// the label attached.
|
||||
case *BroadcastTxn:
|
||||
log.Debugf("FSM(%v): broadcasting txn, txid=%v",
|
||||
s.cfg.Env.Name(), daemonEvent.Tx.TxHash())
|
||||
|
||||
err := s.cfg.Daemon.BroadcastTransaction(
|
||||
daemonEvent.Tx, daemonEvent.Label,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("unable to broadcast txn: %w", err)
|
||||
}
|
||||
|
||||
return nil
|
||||
|
||||
// The state machine has requested a new event to be sent once a
|
||||
// transaction spending a specified outpoint has confirmed.
|
||||
case *RegisterSpend[Event]:
|
||||
log.Debugf("FSM(%v): registering spend: %v", s.cfg.Env.Name(),
|
||||
daemonEvent.OutPoint)
|
||||
|
||||
spendEvent, err := s.cfg.Daemon.RegisterSpendNtfn(
|
||||
&daemonEvent.OutPoint, daemonEvent.PkScript,
|
||||
daemonEvent.HeightHint,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("unable to register spend: %w", err)
|
||||
}
|
||||
|
||||
return s.wg.Go(func(ctx context.Context) {
|
||||
for {
|
||||
select {
|
||||
case spend, ok := <-spendEvent.Spend:
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
|
||||
// If there's a post-send event, then
|
||||
// we'll send that into the current
|
||||
// state now.
|
||||
postSpend := daemonEvent.PostSpendEvent
|
||||
postSpend.WhenSome(func(f SpendMapper[Event]) { //nolint:lll
|
||||
customEvent := f(spend)
|
||||
s.SendEvent(customEvent)
|
||||
})
|
||||
|
||||
return
|
||||
|
||||
case <-ctx.Done():
|
||||
return
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// The state machine has requested a new event to be sent once a
|
||||
// specified txid+pkScript pair has confirmed.
|
||||
case *RegisterConf[Event]:
|
||||
log.Debugf("FSM(%v): registering conf: %v", s.cfg.Env.Name(),
|
||||
daemonEvent.Txid)
|
||||
|
||||
numConfs := daemonEvent.NumConfs.UnwrapOr(1)
|
||||
confEvent, err := s.cfg.Daemon.RegisterConfirmationsNtfn(
|
||||
&daemonEvent.Txid, daemonEvent.PkScript,
|
||||
numConfs, daemonEvent.HeightHint,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("unable to register conf: %w", err)
|
||||
}
|
||||
|
||||
return s.wg.Go(func(ctx context.Context) {
|
||||
for {
|
||||
select {
|
||||
case <-confEvent.Confirmed:
|
||||
// If there's a post-conf event, then
|
||||
// we'll send that into the current
|
||||
// state now.
|
||||
//
|
||||
// TODO(roasbeef): refactor to
|
||||
// dispatchAfterRecv w/ above
|
||||
postConf := daemonEvent.PostConfEvent
|
||||
postConf.WhenSome(func(e Event) {
|
||||
s.SendEvent(e)
|
||||
})
|
||||
|
||||
return
|
||||
|
||||
case <-ctx.Done():
|
||||
return
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
return fmt.Errorf("unknown daemon event: %T", event)
|
||||
}
|
||||
|
||||
// applyEvents applies a new event to the state machine. This will continue
|
||||
// until no further events are emitted by the state machine. Along the way,
|
||||
// we'll also ensure to execute any daemon events that are emitted.
|
||||
func (s *StateMachine[Event, Env]) applyEvents(currentState State[Event, Env],
|
||||
newEvent Event) (State[Event, Env], error) {
|
||||
|
||||
log.Debugf("FSM(%v): applying new event", s.cfg.Env.Name(),
|
||||
lnutils.SpewLogClosure(newEvent),
|
||||
)
|
||||
eventQueue := fn.NewQueue(newEvent)
|
||||
|
||||
// Given the next event to handle, we'll process the event, then add
|
||||
// any new emitted internal events to our event queue. This continues
|
||||
// until we reach a terminal state, or we run out of internal events to
|
||||
// process.
|
||||
//
|
||||
//nolint:lll
|
||||
for nextEvent := eventQueue.Dequeue(); nextEvent.IsSome(); nextEvent = eventQueue.Dequeue() {
|
||||
err := fn.MapOptionZ(nextEvent, func(event Event) error {
|
||||
log.Debugf("FSM(%v): processing event: %v",
|
||||
s.cfg.Env.Name(),
|
||||
lnutils.SpewLogClosure(event),
|
||||
)
|
||||
|
||||
// Apply the state transition function of the current
|
||||
// state given this new event and our existing env.
|
||||
transition, err := currentState.ProcessEvent(
|
||||
event, s.cfg.Env,
|
||||
)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
newEvents := transition.NewEvents
|
||||
err = fn.MapOptionZ(newEvents, func(events EmittedEvent[Event]) error { //nolint:lll
|
||||
// With the event processed, we'll process any
|
||||
// new daemon events that were emitted as part
|
||||
// of this new state transition.
|
||||
//
|
||||
//nolint:lll
|
||||
err := fn.MapOptionZ(events.ExternalEvents, func(dEvents DaemonEventSet) error {
|
||||
log.Debugf("FSM(%v): processing "+
|
||||
"daemon %v daemon events",
|
||||
s.cfg.Env.Name(), len(dEvents))
|
||||
|
||||
for _, dEvent := range dEvents {
|
||||
err := s.executeDaemonEvent(
|
||||
dEvent,
|
||||
)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Next, we'll add any new emitted events to
|
||||
// our event queue.
|
||||
//
|
||||
//nolint:lll
|
||||
events.InternalEvent.WhenSome(func(es []Event) {
|
||||
for _, inEvent := range es {
|
||||
log.Debugf("FSM(%v): adding "+
|
||||
"new internal event "+
|
||||
"to queue: %v",
|
||||
s.cfg.Env.Name(),
|
||||
lnutils.SpewLogClosure(
|
||||
inEvent,
|
||||
),
|
||||
)
|
||||
|
||||
eventQueue.Enqueue(inEvent)
|
||||
}
|
||||
})
|
||||
|
||||
return nil
|
||||
})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
log.Infof("FSM(%v): state transition: from_state=%T, "+
|
||||
"to_state=%T",
|
||||
s.cfg.Env.Name(), currentState,
|
||||
transition.NextState)
|
||||
|
||||
// With our events processed, we'll now update our
|
||||
// internal state.
|
||||
currentState = transition.NextState
|
||||
|
||||
// Notify our subscribers of the new state transition.
|
||||
//
|
||||
// TODO(roasbeef): will only give us the outer state?
|
||||
// * let FSMs choose which state to emit?
|
||||
s.newStateEvents.NotifySubscribers(currentState)
|
||||
|
||||
return nil
|
||||
})
|
||||
if err != nil {
|
||||
return currentState, err
|
||||
}
|
||||
}
|
||||
|
||||
return currentState, nil
|
||||
}
|
||||
|
||||
// driveMachine is the main event loop of the state machine. It accepts any new
|
||||
// incoming events, and then drives the state machine forward until it reaches
|
||||
// a terminal state.
|
||||
func (s *StateMachine[Event, Env]) driveMachine() {
|
||||
log.Debugf("FSM(%v): starting state machine", s.cfg.Env.Name())
|
||||
|
||||
currentState := s.cfg.InitialState
|
||||
|
||||
// Before we start, if we have an init daemon event specified, then
|
||||
// we'll handle that now.
|
||||
err := fn.MapOptionZ(s.cfg.InitEvent, func(event DaemonEvent) error {
|
||||
return s.executeDaemonEvent(event)
|
||||
})
|
||||
if err != nil {
|
||||
log.Errorf("unable to execute init event: %w", err)
|
||||
return
|
||||
}
|
||||
|
||||
// We just started driving the state machine, so we'll notify our
|
||||
// subscribers of this starting state.
|
||||
s.newStateEvents.NotifySubscribers(currentState)
|
||||
|
||||
for {
|
||||
select {
|
||||
// We have a new external event, so we'll drive the state
|
||||
// machine forward until we either run out of internal events,
|
||||
// or we reach a terminal state.
|
||||
case newEvent := <-s.events:
|
||||
newState, err := s.applyEvents(currentState, newEvent)
|
||||
if err != nil {
|
||||
s.cfg.ErrorReporter.ReportError(err)
|
||||
|
||||
log.Errorf("unable to apply event: %v", err)
|
||||
|
||||
// An error occurred, so we'll tear down the
|
||||
// entire state machine as we can't proceed.
|
||||
go s.Stop()
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
currentState = newState
|
||||
|
||||
// An outside caller is querying our state, so we'll return the
|
||||
// latest state.
|
||||
case stateQuery := <-s.stateQuery:
|
||||
if !fn.SendOrQuit(stateQuery.CurrentState, currentState, s.quit) { //nolint:lll
|
||||
return
|
||||
}
|
||||
|
||||
case <-s.wg.Done():
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
456
protofsm/state_machine_test.go
Normal file
456
protofsm/state_machine_test.go
Normal file
@ -0,0 +1,456 @@
|
||||
package protofsm
|
||||
|
||||
import (
|
||||
"encoding/hex"
|
||||
"fmt"
|
||||
"sync/atomic"
|
||||
"testing"
|
||||
|
||||
"github.com/btcsuite/btcd/btcec/v2"
|
||||
"github.com/btcsuite/btcd/chaincfg/chainhash"
|
||||
"github.com/btcsuite/btcd/wire"
|
||||
"github.com/lightningnetwork/lnd/chainntnfs"
|
||||
"github.com/lightningnetwork/lnd/fn"
|
||||
"github.com/lightningnetwork/lnd/lnwire"
|
||||
"github.com/stretchr/testify/mock"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
type dummyEvents interface {
|
||||
dummy()
|
||||
}
|
||||
|
||||
type goToFin struct {
|
||||
}
|
||||
|
||||
func (g *goToFin) dummy() {
|
||||
}
|
||||
|
||||
type emitInternal struct {
|
||||
}
|
||||
|
||||
func (e *emitInternal) dummy() {
|
||||
}
|
||||
|
||||
type daemonEvents struct {
|
||||
}
|
||||
|
||||
func (s *daemonEvents) dummy() {
|
||||
}
|
||||
|
||||
type dummyEnv struct {
|
||||
mock.Mock
|
||||
}
|
||||
|
||||
func (d *dummyEnv) Name() string {
|
||||
return "test"
|
||||
}
|
||||
|
||||
type dummyStateStart struct {
|
||||
canSend *atomic.Bool
|
||||
}
|
||||
|
||||
var (
|
||||
hexDecode = func(keyStr string) []byte {
|
||||
keyBytes, _ := hex.DecodeString(keyStr)
|
||||
return keyBytes
|
||||
}
|
||||
pub1, _ = btcec.ParsePubKey(hexDecode(
|
||||
"02ec95e4e8ad994861b95fc5986eedaac24739e5ea3d0634db4c8ccd44cd" +
|
||||
"a126ea",
|
||||
))
|
||||
pub2, _ = btcec.ParsePubKey(hexDecode(
|
||||
"0356167ba3e54ac542e86e906d4186aba9ca0b9df45001c62b753d33fe06" +
|
||||
"f5b4e8",
|
||||
))
|
||||
)
|
||||
|
||||
func (d *dummyStateStart) ProcessEvent(event dummyEvents, env *dummyEnv,
|
||||
) (*StateTransition[dummyEvents, *dummyEnv], error) {
|
||||
|
||||
switch event.(type) {
|
||||
case *goToFin:
|
||||
return &StateTransition[dummyEvents, *dummyEnv]{
|
||||
NextState: &dummyStateFin{},
|
||||
}, nil
|
||||
|
||||
// This state will loop back upon itself, but will also emit an event
|
||||
// to head to the terminal state.
|
||||
case *emitInternal:
|
||||
return &StateTransition[dummyEvents, *dummyEnv]{
|
||||
NextState: &dummyStateStart{},
|
||||
NewEvents: fn.Some(EmittedEvent[dummyEvents]{
|
||||
InternalEvent: fn.Some(
|
||||
[]dummyEvents{&goToFin{}},
|
||||
),
|
||||
}),
|
||||
}, nil
|
||||
|
||||
// This state will proceed to the terminal state, but will emit all the
|
||||
// possible daemon events.
|
||||
case *daemonEvents:
|
||||
// This send event can only succeed once the bool turns to
|
||||
// true. After that, then we'll expect another event to take us
|
||||
// to the final state.
|
||||
sendEvent := &SendMsgEvent[dummyEvents]{
|
||||
TargetPeer: *pub1,
|
||||
SendWhen: fn.Some(func() bool {
|
||||
return d.canSend.Load()
|
||||
}),
|
||||
PostSendEvent: fn.Some(dummyEvents(&goToFin{})),
|
||||
}
|
||||
|
||||
// We'll also send out a normal send event that doesn't have
|
||||
// any preconditions.
|
||||
sendEvent2 := &SendMsgEvent[dummyEvents]{
|
||||
TargetPeer: *pub2,
|
||||
}
|
||||
|
||||
return &StateTransition[dummyEvents, *dummyEnv]{
|
||||
// We'll state in this state until the send succeeds
|
||||
// based on our predicate. Then it'll transition to the
|
||||
// final state.
|
||||
NextState: &dummyStateStart{
|
||||
canSend: d.canSend,
|
||||
},
|
||||
NewEvents: fn.Some(EmittedEvent[dummyEvents]{
|
||||
ExternalEvents: fn.Some(DaemonEventSet{
|
||||
sendEvent, sendEvent2,
|
||||
&BroadcastTxn{
|
||||
Tx: &wire.MsgTx{},
|
||||
Label: "test",
|
||||
},
|
||||
}),
|
||||
}),
|
||||
}, nil
|
||||
}
|
||||
|
||||
return nil, fmt.Errorf("unknown event: %T", event)
|
||||
}
|
||||
|
||||
func (d *dummyStateStart) IsTerminal() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
type dummyStateFin struct {
|
||||
}
|
||||
|
||||
func (d *dummyStateFin) ProcessEvent(event dummyEvents, env *dummyEnv,
|
||||
) (*StateTransition[dummyEvents, *dummyEnv], error) {
|
||||
|
||||
return &StateTransition[dummyEvents, *dummyEnv]{
|
||||
NextState: &dummyStateFin{},
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (d *dummyStateFin) IsTerminal() bool {
|
||||
return true
|
||||
}
|
||||
|
||||
func assertState[Event any, Env Environment](t *testing.T,
|
||||
m *StateMachine[Event, Env], expectedState State[Event, Env]) {
|
||||
|
||||
state, err := m.CurrentState()
|
||||
require.NoError(t, err)
|
||||
require.IsType(t, expectedState, state)
|
||||
}
|
||||
|
||||
func assertStateTransitions[Event any, Env Environment](
|
||||
t *testing.T, stateSub StateSubscriber[Event, Env],
|
||||
expectedStates []State[Event, Env]) {
|
||||
|
||||
for _, expectedState := range expectedStates {
|
||||
newState := <-stateSub.NewItemCreated.ChanOut()
|
||||
|
||||
require.IsType(t, expectedState, newState)
|
||||
}
|
||||
}
|
||||
|
||||
type dummyAdapters struct {
|
||||
mock.Mock
|
||||
|
||||
confChan chan *chainntnfs.TxConfirmation
|
||||
spendChan chan *chainntnfs.SpendDetail
|
||||
}
|
||||
|
||||
func newDaemonAdapters() *dummyAdapters {
|
||||
return &dummyAdapters{
|
||||
confChan: make(chan *chainntnfs.TxConfirmation, 1),
|
||||
spendChan: make(chan *chainntnfs.SpendDetail, 1),
|
||||
}
|
||||
}
|
||||
|
||||
func (d *dummyAdapters) SendMessages(pub btcec.PublicKey,
|
||||
msgs []lnwire.Message) error {
|
||||
|
||||
args := d.Called(pub, msgs)
|
||||
|
||||
return args.Error(0)
|
||||
}
|
||||
|
||||
func (d *dummyAdapters) BroadcastTransaction(tx *wire.MsgTx,
|
||||
label string) error {
|
||||
|
||||
args := d.Called(tx, label)
|
||||
|
||||
return args.Error(0)
|
||||
}
|
||||
|
||||
func (d *dummyAdapters) RegisterConfirmationsNtfn(txid *chainhash.Hash,
|
||||
pkScript []byte, numConfs, heightHint uint32,
|
||||
opts ...chainntnfs.NotifierOption,
|
||||
) (*chainntnfs.ConfirmationEvent, error) {
|
||||
|
||||
args := d.Called(txid, pkScript, numConfs)
|
||||
|
||||
err := args.Error(0)
|
||||
|
||||
return &chainntnfs.ConfirmationEvent{
|
||||
Confirmed: d.confChan,
|
||||
}, err
|
||||
}
|
||||
|
||||
func (d *dummyAdapters) RegisterSpendNtfn(outpoint *wire.OutPoint,
|
||||
pkScript []byte, heightHint uint32) (*chainntnfs.SpendEvent, error) {
|
||||
|
||||
args := d.Called(outpoint, pkScript, heightHint)
|
||||
|
||||
err := args.Error(0)
|
||||
|
||||
return &chainntnfs.SpendEvent{
|
||||
Spend: d.spendChan,
|
||||
}, err
|
||||
}
|
||||
|
||||
// TestStateMachineOnInitDaemonEvent tests that the state machine will properly
|
||||
// execute any init-level daemon events passed into it.
|
||||
func TestStateMachineOnInitDaemonEvent(t *testing.T) {
|
||||
// First, we'll create our state machine given the env, and our
|
||||
// starting state.
|
||||
env := &dummyEnv{}
|
||||
startingState := &dummyStateStart{}
|
||||
|
||||
adapters := newDaemonAdapters()
|
||||
|
||||
// We'll make an init event that'll send to a peer, then transition us
|
||||
// to our terminal state.
|
||||
initEvent := &SendMsgEvent[dummyEvents]{
|
||||
TargetPeer: *pub1,
|
||||
PostSendEvent: fn.Some(dummyEvents(&goToFin{})),
|
||||
}
|
||||
|
||||
cfg := StateMachineCfg[dummyEvents, *dummyEnv]{
|
||||
Daemon: adapters,
|
||||
InitialState: startingState,
|
||||
Env: env,
|
||||
InitEvent: fn.Some[DaemonEvent](initEvent),
|
||||
}
|
||||
stateMachine := NewStateMachine(cfg)
|
||||
|
||||
// Before we start up the state machine, we'll assert that the send
|
||||
// message adapter is called on start up.
|
||||
adapters.On("SendMessages", *pub1, mock.Anything).Return(nil)
|
||||
|
||||
stateMachine.Start()
|
||||
defer stateMachine.Stop()
|
||||
|
||||
// As we're triggering internal events, we'll also subscribe to the set
|
||||
// of new states so we can assert as we go.
|
||||
stateSub := stateMachine.RegisterStateEvents()
|
||||
defer stateMachine.RemoveStateSub(stateSub)
|
||||
|
||||
// Assert that we go from the starting state to the final state. The
|
||||
// state machine should now also be on the final terminal state.
|
||||
expectedStates := []State[dummyEvents, *dummyEnv]{
|
||||
&dummyStateStart{}, &dummyStateFin{},
|
||||
}
|
||||
assertStateTransitions(t, stateSub, expectedStates)
|
||||
|
||||
// We'll now assert that after the daemon was started, the send message
|
||||
// adapter was called above as specified in the init event.
|
||||
adapters.AssertExpectations(t)
|
||||
env.AssertExpectations(t)
|
||||
}
|
||||
|
||||
// TestStateMachineInternalEvents tests that the state machine is able to add
|
||||
// new internal events to the event queue for further processing during a state
|
||||
// transition.
|
||||
func TestStateMachineInternalEvents(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
// First, we'll create our state machine given the env, and our
|
||||
// starting state.
|
||||
env := &dummyEnv{}
|
||||
startingState := &dummyStateStart{}
|
||||
|
||||
adapters := newDaemonAdapters()
|
||||
|
||||
cfg := StateMachineCfg[dummyEvents, *dummyEnv]{
|
||||
Daemon: adapters,
|
||||
InitialState: startingState,
|
||||
Env: env,
|
||||
InitEvent: fn.None[DaemonEvent](),
|
||||
}
|
||||
stateMachine := NewStateMachine(cfg)
|
||||
stateMachine.Start()
|
||||
defer stateMachine.Stop()
|
||||
|
||||
// As we're triggering internal events, we'll also subscribe to the set
|
||||
// of new states so we can assert as we go.
|
||||
stateSub := stateMachine.RegisterStateEvents()
|
||||
defer stateMachine.RemoveStateSub(stateSub)
|
||||
|
||||
// For this transition, we'll send in the emitInternal event, which'll
|
||||
// send us back to the starting event, but emit an internal event.
|
||||
stateMachine.SendEvent(&emitInternal{})
|
||||
|
||||
// We'll now also assert the path we took to get here to ensure the
|
||||
// internal events were processed.
|
||||
expectedStates := []State[dummyEvents, *dummyEnv]{
|
||||
&dummyStateStart{}, &dummyStateStart{}, &dummyStateFin{},
|
||||
}
|
||||
assertStateTransitions(
|
||||
t, stateSub, expectedStates,
|
||||
)
|
||||
|
||||
// We should ultimately end up in the terminal state.
|
||||
assertState[dummyEvents, *dummyEnv](t, &stateMachine, &dummyStateFin{})
|
||||
|
||||
// Make sure all the env expectations were met.
|
||||
env.AssertExpectations(t)
|
||||
}
|
||||
|
||||
// TestStateMachineDaemonEvents tests that the state machine is able to process
|
||||
// daemon emitted as part of the state transition process.
|
||||
func TestStateMachineDaemonEvents(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
// First, we'll create our state machine given the env, and our
|
||||
// starting state.
|
||||
env := &dummyEnv{}
|
||||
|
||||
var boolTrigger atomic.Bool
|
||||
startingState := &dummyStateStart{
|
||||
canSend: &boolTrigger,
|
||||
}
|
||||
|
||||
adapters := newDaemonAdapters()
|
||||
|
||||
cfg := StateMachineCfg[dummyEvents, *dummyEnv]{
|
||||
Daemon: adapters,
|
||||
InitialState: startingState,
|
||||
Env: env,
|
||||
InitEvent: fn.None[DaemonEvent](),
|
||||
}
|
||||
stateMachine := NewStateMachine(cfg)
|
||||
stateMachine.Start()
|
||||
defer stateMachine.Stop()
|
||||
|
||||
// As we're triggering internal events, we'll also subscribe to the set
|
||||
// of new states so we can assert as we go.
|
||||
stateSub := stateMachine.RegisterStateEvents()
|
||||
defer stateMachine.RemoveStateSub(stateSub)
|
||||
|
||||
// As soon as we send in the daemon event, we expect the
|
||||
// disable+broadcast events to be processed, as they are unconditional.
|
||||
adapters.On(
|
||||
"BroadcastTransaction", mock.Anything, mock.Anything,
|
||||
).Return(nil)
|
||||
adapters.On("SendMessages", *pub2, mock.Anything).Return(nil)
|
||||
|
||||
// We'll start off by sending in the daemon event, which'll trigger the
|
||||
// state machine to execute the series of daemon events.
|
||||
stateMachine.SendEvent(&daemonEvents{})
|
||||
|
||||
// We should transition back to the starting state now, after we
|
||||
// started from the very same state.
|
||||
expectedStates := []State[dummyEvents, *dummyEnv]{
|
||||
&dummyStateStart{}, &dummyStateStart{},
|
||||
}
|
||||
assertStateTransitions(t, stateSub, expectedStates)
|
||||
|
||||
// At this point, we expect that the two methods above were called.
|
||||
adapters.AssertExpectations(t)
|
||||
|
||||
// However, we don't expect the SendMessages for the first peer target
|
||||
// to be called yet, as the condition hasn't yet been met.
|
||||
adapters.AssertNotCalled(t, "SendMessages", *pub1)
|
||||
|
||||
// We'll now flip the bool to true, which should cause the SendMessages
|
||||
// method to be called, and for us to transition to the final state.
|
||||
boolTrigger.Store(true)
|
||||
adapters.On("SendMessages", *pub1, mock.Anything).Return(nil)
|
||||
|
||||
expectedStates = []State[dummyEvents, *dummyEnv]{&dummyStateFin{}}
|
||||
assertStateTransitions(t, stateSub, expectedStates)
|
||||
|
||||
adapters.AssertExpectations(t)
|
||||
env.AssertExpectations(t)
|
||||
}
|
||||
|
||||
type dummyMsgMapper struct {
|
||||
mock.Mock
|
||||
}
|
||||
|
||||
func (d *dummyMsgMapper) MapMsg(wireMsg lnwire.Message) fn.Option[dummyEvents] {
|
||||
args := d.Called(wireMsg)
|
||||
|
||||
//nolint:forcetypeassert
|
||||
return args.Get(0).(fn.Option[dummyEvents])
|
||||
}
|
||||
|
||||
// TestStateMachineMsgMapper tests that given a message mapper, we can properly
|
||||
// send in wire messages get mapped to FSM events.
|
||||
func TestStateMachineMsgMapper(t *testing.T) {
|
||||
// First, we'll create our state machine given the env, and our
|
||||
// starting state.
|
||||
env := &dummyEnv{}
|
||||
startingState := &dummyStateStart{}
|
||||
adapters := newDaemonAdapters()
|
||||
|
||||
// We'll also provide a message mapper that only knows how to map a
|
||||
// single wire message (error).
|
||||
dummyMapper := &dummyMsgMapper{}
|
||||
|
||||
// The only thing we know how to map is the error message, which'll
|
||||
// terminate the state machine.
|
||||
wireError := &lnwire.Error{}
|
||||
initMsg := &lnwire.Init{}
|
||||
dummyMapper.On("MapMsg", wireError).Return(
|
||||
fn.Some(dummyEvents(&goToFin{})),
|
||||
)
|
||||
dummyMapper.On("MapMsg", initMsg).Return(fn.None[dummyEvents]())
|
||||
|
||||
cfg := StateMachineCfg[dummyEvents, *dummyEnv]{
|
||||
Daemon: adapters,
|
||||
InitialState: startingState,
|
||||
Env: env,
|
||||
MsgMapper: fn.Some[MsgMapper[dummyEvents]](dummyMapper),
|
||||
}
|
||||
stateMachine := NewStateMachine(cfg)
|
||||
stateMachine.Start()
|
||||
defer stateMachine.Stop()
|
||||
|
||||
// As we're triggering internal events, we'll also subscribe to the set
|
||||
// of new states so we can assert as we go.
|
||||
stateSub := stateMachine.RegisterStateEvents()
|
||||
defer stateMachine.RemoveStateSub(stateSub)
|
||||
|
||||
// First, we'll verify that the CanHandle method works as expected.
|
||||
require.True(t, stateMachine.CanHandle(wireError))
|
||||
require.False(t, stateMachine.CanHandle(&lnwire.Init{}))
|
||||
|
||||
// Next, we'll attempt to send the wire message into the state machine.
|
||||
// We should transition to the final state.
|
||||
require.True(t, stateMachine.SendMessage(wireError))
|
||||
|
||||
// We should transition to the final state.
|
||||
expectedStates := []State[dummyEvents, *dummyEnv]{
|
||||
&dummyStateStart{}, &dummyStateFin{},
|
||||
}
|
||||
assertStateTransitions(t, stateSub, expectedStates)
|
||||
|
||||
dummyMapper.AssertExpectations(t)
|
||||
adapters.AssertExpectations(t)
|
||||
env.AssertExpectations(t)
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user